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Antarctopelta
EpicResilientNon-hybrid

Antarctopelta

This Cretaceous creature is named after its home in Antarctica. Like Nodosaurus, Antarctopelta is one of the few members of the Ankylosaurid family to have no tail club.

Build your creature

Health
3,750
Damage
1,000
Speed
111
Armor
30%
Crit chance
10%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (111 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,7505,625
Damage1,0001,500
Speed111151
Armor30%30%
Crit chance10%10%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2614,250 DNA585,000 coins

Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
121002,0001,894505
131504,0001,988530
142006,0002,088556
152508,0002,192584
1630010,0002,302613
1735015,0002,417644
1840020,0002,538676
1950030,0002,665710
2075040,0002,798746
211,00050,0002,938783
221,25060,0003,085822
231,50070,0003,239863
242,00080,0003,401906
252,50090,0003,571952
263,000100,0003,7501,000
273,500120,0003,9371,050
284,000150,0004,1341,102
295,000200,0004,3411,157
307,500250,0004,5581,215
3110,000250,0004,7621,270
3210,000250,0004,9501,320
3310,000250,0005,1371,370
3410,000250,0005,3431,425
3510,000250,0005,6251,500
Level 26HP 3,750DMG 1,000SPD 111

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Superior Vulnerability

Lv 11+Delay 0Cooldown 0

Self. cleanse damage reduction.

Fastest opponent. reduce Speed by 50% for 2 turns.

Lowest HP opponent. bypass dodge, attack 1x.

Fastest opponent. vulnerable 50% for 2 turns, 1 attack.

Lv 11+Delay 0Cooldown 2

Self. remove damage reduction.

All opponents. remove dodge; remove cloak; remove speed increase; attack 1.5x; vulnerable 50% for 2 turns, 1 attack.

All allies. shield 50% for 2 turns, 2 attacks.

Self. taunt for 2 turns.

active · Move 3

Revenge Instant Ferocity

Base / secureLv 11+Delay 0Cooldown 2Priority

Self. increase Damage by 50% for 2 turns, 4 attacks.

revengeLv 11+Delay 0Cooldown 2Priority

Self. increase Damage by 50% for 3 turns, 6 attacks.

Variant details →
Counter, swap & passive abilities 2
Lv 11+Delay 0Cooldown 0

Attacker. reduce Speed by 50% for 1 turn, 1 attack.

Lowest HP opponent. attack 1x.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Antarctopelta’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot