Blessed Strike
Fastest opponent. remove dodge; remove cloak; attack 1x.
Self. increase Healing by 25% for 2 turns; increase Armor by 25% for 2 turns, 4 attacks.

This early cretaceous creature is known for its social behavior and crested skull. A herbivorous species often preyed upon by larger carnivores, it cries out for other flock members when in danger, showing resilience when alongside its flockmates.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (115 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 3,900 | 5,850 | |
| Damage | 1,300 | 1,950 | |
| Speed | 115 | 155 | |
| Armor | 5% | 5% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before enhancements and battle effects. Counter planner uses separate, unboosted settings.
Creation requires 100 DNA separately. Milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 7 | 100 | 200 | 1,543 | 514 |
| 8 | 150 | 400 | 1,620 | 540 |
| 9 | 200 | 600 | 1,701 | 567 |
| 10 | 250 | 800 | 1,786 | 595 |
| 11 | 300 | 1,000 | 1,875 | 625 |
| 12 | 350 | 2,000 | 1,969 | 656 |
| 13 | 400 | 4,000 | 2,068 | 689 |
| 14 | 500 | 6,000 | 2,171 | 723 |
| 15 | 750 | 8,000 | 2,280 | 760 |
| 16 | 1,000 | 10,000 | 2,394 | 798 |
| 17 | 1,250 | 15,000 | 2,513 | 837 |
| 18 | 1,500 | 20,000 | 2,639 | 879 |
| 19 | 2,000 | 30,000 | 2,771 | 923 |
| 20 | 2,500 | 40,000 | 2,910 | 970 |
| 21 | 3,000 | 50,000 | 3,055 | 1,018 |
| 22 | 3,500 | 60,000 | 3,208 | 1,069 |
| 23 | 4,000 | 70,000 | 3,368 | 1,122 |
| 24 | 5,000 | 80,000 | 3,537 | 1,179 |
| 25 | 7,500 | 90,000 | 3,714 | 1,238 |
| 26 | 10,000 | 100,000 | 3,900 | 1,300 |
| 27 | 12,500 | 120,000 | 4,095 | 1,365 |
| 28 | 15,000 | 150,000 | 4,299 | 1,433 |
| 29 | 20,000 | 200,000 | 4,514 | 1,504 |
| 30 | 25,000 | 250,000 | 4,740 | 1,580 |
| 31 | 30,000 | 250,000 | 4,953 | 1,651 |
| 32 | 30,000 | 250,000 | 5,148 | 1,716 |
| 33 | 30,000 | 250,000 | 5,343 | 1,781 |
| 34 | 30,000 | 250,000 | 5,557 | 1,852 |
| 35 | 30,000 | 250,000 | 5,850 | 1,950 |
Active moves at a glance. Select a name for full details.
Fastest opponent. remove dodge; remove cloak; attack 1x.
Self. increase Healing by 25% for 2 turns; increase Armor by 25% for 2 turns, 4 attacks.
All opponents. reduce Speed by 50% for 2 turns; attack 1.5x.
Self. remove damage reduction; heal 15% of max HP.
Fastest opponent. remove dodge.
Most positive effects opponent. remove cloak.
Fastest opponent. remove speed increase; attack 1x.
Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.
HP ≤ 33%
Self. shield 50% for 1 turn, 2 attacks; remove damage reduction; heal 50% of max HP.
Fastest opponent. bypass dodge, attack 1x.
Variant details →Self. heal 10% of max HP.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Aquilops’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot