Cunning Strike
Self. cleanse damage over time.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.
Lowest HP opponent. attack 1x.

In her youth, Echo battled her sister Blue for pack dominance. She lost, and had to get reconstructive surgery on her jaw after the encounter.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (129 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 2,100 | 3,150 | |
| Damage | 1,350 | 2,025 | |
| Speed | 129 | 169 | |
| Armor | 0% | 0% | |
| Crit chance | 15% | 15% | |
| Crit damage | 1.5× | 1.5× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 7 | 100 | 200 | 830 | 534 |
| 8 | 150 | 400 | 872 | 560 |
| 9 | 200 | 600 | 916 | 589 |
| 10 | 250 | 800 | 962 | 618 |
| 11 | 300 | 1,000 | 1,010 | 649 |
| 12 | 350 | 2,000 | 1,060 | 681 |
| 13 | 400 | 4,000 | 1,113 | 715 |
| 14 | 500 | 6,000 | 1,169 | 751 |
| 15 | 750 | 8,000 | 1,227 | 789 |
| 16 | 1,000 | 10,000 | 1,289 | 828 |
| 17 | 1,250 | 15,000 | 1,353 | 870 |
| 18 | 1,500 | 20,000 | 1,421 | 913 |
| 19 | 2,000 | 30,000 | 1,492 | 959 |
| 20 | 2,500 | 40,000 | 1,567 | 1,007 |
| 21 | 3,000 | 50,000 | 1,645 | 1,057 |
| 22 | 3,500 | 60,000 | 1,727 | 1,110 |
| 23 | 4,000 | 70,000 | 1,813 | 1,166 |
| 24 | 5,000 | 80,000 | 1,904 | 1,224 |
| 25 | 7,500 | 90,000 | 2,000 | 1,285 |
| 26 | 10,000 | 100,000 | 2,100 | 1,350 |
| 27 | 12,500 | 120,000 | 2,205 | 1,417 |
| 28 | 15,000 | 150,000 | 2,315 | 1,488 |
| 29 | 20,000 | 200,000 | 2,430 | 1,562 |
| 30 | 25,000 | 250,000 | 2,552 | 1,640 |
| 31 | 30,000 | 250,000 | 2,667 | 1,714 |
| 32 | 30,000 | 250,000 | 2,772 | 1,782 |
| 33 | 30,000 | 250,000 | 2,877 | 1,849 |
| 34 | 30,000 | 250,000 | 2,992 | 1,923 |
| 35 | 30,000 | 250,000 | 3,150 | 2,025 |
Active moves at a glance. Select a name for full details.
Self. cleanse damage over time.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.
Lowest HP opponent. attack 1x.
Lowest HP opponent. bypass dodge, attack 1x; bypass dodge, attack 1x; reduce Damage by 50% for 1 turn, 2 attacks.
Lowest HP opponent. attack 1.5x.
All allies. cleanse damage reduction; increase Crit Chance by 50% for 2 turns, 4 attacks.
Find up to five dinosaurs with a move sequence that covers Echo’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot