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Echo
RareCunningNon-hybrid

Echo

In her youth, Echo battled her sister Blue for pack dominance. She lost, and had to get reconstructive surgery on her jaw after the encounter.

Build your creature

Health
2,100
Damage
1,350
Speed
129
Armor
0%
Crit chance
15%
Crit damage
1.5×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (129 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health2,1003,150
Damage1,3502,025
Speed129169
Armor0%0%
Crit chance15%15%
Crit damage1.5×1.5×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2644,250 DNA588,000 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
7100200830534
8150400872560
9200600916589
10250800962618
113001,0001,010649
123502,0001,060681
134004,0001,113715
145006,0001,169751
157508,0001,227789
161,00010,0001,289828
171,25015,0001,353870
181,50020,0001,421913
192,00030,0001,492959
202,50040,0001,5671,007
213,00050,0001,6451,057
223,50060,0001,7271,110
234,00070,0001,8131,166
245,00080,0001,9041,224
257,50090,0002,0001,285
2610,000100,0002,1001,350
2712,500120,0002,2051,417
2815,000150,0002,3151,488
2920,000200,0002,4301,562
3025,000250,0002,5521,640
3130,000250,0002,6671,714
3230,000250,0002,7721,782
3330,000250,0002,8771,849
3430,000250,0002,9921,923
3530,000250,0003,1502,025
Level 26HP 2,100DMG 1,350SPD 129

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Cunning Strike

Lv 6+Delay 0Cooldown 0

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1x.

active · Move 2

Precise Bound and Bite

Lv 6+Delay 0Cooldown 2

Lowest HP opponent. bypass dodge, attack 1x; bypass dodge, attack 1x; reduce Damage by 50% for 1 turn, 2 attacks.

Lv 6+Delay 0Cooldown 2

Lowest HP opponent. attack 1.5x.

All allies. cleanse damage reduction; increase Crit Chance by 50% for 2 turns, 4 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Echo’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot