Group Distracting Strike
All opponents. attack 1x; reduce Damage by 50% for 1 turn, 2 attacks.

Charlie is the youngest of Owen's raptor pack. Her green color pattern comes from the Iguana DNA infused within her genome.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (131 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 2,300 | 3,450 | |
| Damage | 1,450 | 2,175 | |
| Speed | 131 | 171 | |
| Armor | 0% | 0% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 7 | 100 | 200 | 910 | 573 |
| 8 | 150 | 400 | 955 | 602 |
| 9 | 200 | 600 | 1,003 | 632 |
| 10 | 250 | 800 | 1,053 | 664 |
| 11 | 300 | 1,000 | 1,106 | 697 |
| 12 | 350 | 2,000 | 1,161 | 732 |
| 13 | 400 | 4,000 | 1,219 | 768 |
| 14 | 500 | 6,000 | 1,280 | 807 |
| 15 | 750 | 8,000 | 1,344 | 847 |
| 16 | 1,000 | 10,000 | 1,411 | 890 |
| 17 | 1,250 | 15,000 | 1,482 | 934 |
| 18 | 1,500 | 20,000 | 1,556 | 981 |
| 19 | 2,000 | 30,000 | 1,634 | 1,030 |
| 20 | 2,500 | 40,000 | 1,716 | 1,081 |
| 21 | 3,000 | 50,000 | 1,802 | 1,136 |
| 22 | 3,500 | 60,000 | 1,892 | 1,192 |
| 23 | 4,000 | 70,000 | 1,986 | 1,252 |
| 24 | 5,000 | 80,000 | 2,086 | 1,315 |
| 25 | 7,500 | 90,000 | 2,190 | 1,380 |
| 26 | 10,000 | 100,000 | 2,300 | 1,450 |
| 27 | 12,500 | 120,000 | 2,415 | 1,522 |
| 28 | 15,000 | 150,000 | 2,535 | 1,598 |
| 29 | 20,000 | 200,000 | 2,662 | 1,678 |
| 30 | 25,000 | 250,000 | 2,795 | 1,762 |
| 31 | 30,000 | 250,000 | 2,921 | 1,841 |
| 32 | 30,000 | 250,000 | 3,036 | 1,914 |
| 33 | 30,000 | 250,000 | 3,151 | 1,986 |
| 34 | 30,000 | 250,000 | 3,277 | 2,066 |
| 35 | 30,000 | 250,000 | 3,450 | 2,175 |
Active moves at a glance. Select a name for full details.
All opponents. attack 1x; reduce Damage by 50% for 1 turn, 2 attacks.
Highest damage opponent. attack 2x; reduce Damage by 50% for 1 turn, 2 attacks.
All allies. increase Damage by 25% for 1 turn, 2 attacks; increase Speed by 50% for 2 turns, 4 attacks.
Self. cleanse damage over time.
Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.
Lowest HP opponent. attack 1.5x.
Find up to five dinosaurs with a move sequence that covers Charlie’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot