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Acrocanthops
LegendaryCunning + FierceHybrid

Acrocanthops

If this hybrid were a dog it would be bull terrier. Its lean and muscular body tapers down towards its hips, giving it maximum power when lunging forward.

Build your creature

Health
4,650
Damage
1,800
Speed
120
Armor
0%
Crit chance
20%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (120 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,6506,975
Damage1,8002,700
Speed120160
Armor0%0%
Crit chance20%20%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 264,000 DNA555,000 coins

Creation requires 200 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
1710015,0002,9971,160
1815020,0003,1471,218
1920030,0003,3041,279
2025040,0003,4691,343
2130050,0003,6431,410
2235060,0003,8251,480
2340070,0004,0161,554
2450080,0004,2171,632
2575090,0004,4281,714
261,000100,0004,6501,800
271,250120,0004,8821,890
281,500150,0005,1261,984
292,000200,0005,3822,083
302,500250,0005,6522,187
313,000250,0005,9052,286
323,000250,0006,1382,376
333,000250,0006,3702,466
343,000250,0006,6262,565
353,000250,0006,9752,700
Level 26HP 4,650DMG 1,800SPD 120

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Cunning Strike

Lv 16+Delay 0Cooldown 0

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1x.

active · Move 2

Fierce Impact

Lv 16+Delay 0Cooldown 1

Self. cleanse vulnerability.

Lowest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 1.5x.

Base / secureLv 16+Delay 0Cooldown 2

Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks.

Lowest HP opponent. attack 1x.

revengeLv 16+Delay 0Cooldown 2

Highest damage opponent. reduce Damage by 75% for 2 turns, 4 attacks.

Lowest HP opponent. attack 1x.

Variant details →
Counter, swap & passive abilities 3
Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Acrocanthops’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot