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Rexy
LegendaryFierceNon-hybrid

Rexy

After the closure of Jurassic Park, Rexy reigned supreme over Isla Nublar. Captured and used as an attraction in Jurassic World, this powerful predator escaped again to tangle for dominance with the Indominus rex!

Build your creature

Health
4,950
Damage
1,850
Speed
106
Armor
0%
Crit chance
45%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (106 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,9507,425
Damage1,8502,775
Speed106146
Armor0%0%
Crit chance45%45%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 264,000 DNA555,000 coins

Creation requires 200 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
1710015,0003,1901,192
1815020,0003,3501,252
1920030,0003,5171,314
2025040,0003,6931,380
2130050,0003,8781,449
2235060,0004,0721,521
2340070,0004,2751,598
2450080,0004,4891,677
2575090,0004,7141,761
261,000100,0004,9501,850
271,250120,0005,1971,942
281,500150,0005,4572,039
292,000200,0005,7302,141
302,500250,0006,0162,248
313,000250,0006,2862,349
323,000250,0006,5342,442
333,000250,0006,7812,534
343,000250,0007,0532,636
353,000250,0007,4252,775
Level 26HP 4,950DMG 1,850SPD 106

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Alert Fierce Strike

Base / secureLv 16+Delay 0Cooldown 0

Lowest HP opponent. destroy shields; bypass armor, attack 1x; remove taunt.

Self. cleanse vulnerability.

threatenedLv 16+Delay 0Cooldown 0

HP 50%

All opponents. destroy shields; bypass armor, attack 1x; remove taunt.

Self. cleanse vulnerability.

Variant details →
Base / secureLv 16+Delay 0Cooldown 1

Lowest HP opponent. destroy shields; bypass armor, attack 1.5x; remove taunt.

Self. cleanse vulnerability.

revengeLv 16+Delay 0Cooldown 1

All opponents. destroy shields; bypass armor, attack 1.5x; remove taunt.

Self. cleanse vulnerability.

Variant details →
active · Move 3

Dominant Roar

Lv 16+Delay 0Cooldown 2Priority

All allies. increase Damage by 50% for 2 turns, 2 attacks.

All opponents. attack 1x.

All allies. increase Speed by 25% for 2 turns, 2 attacks.

active · Move 4

Fierce Devouring Rampage

Lv 16+Delay 1Cooldown 1

Lowest HP opponent. destroy shields; bypass armor, attack 2x, devour heal 60% over 4 turns; remove taunt.

Self. cleanse vulnerability.

Counter, swap & passive abilities 3
Lv 16+Delay 0Cooldown 0

All opponents. reduce Speed by 100% for 2 turns.

Lv 16+Delay 0Cooldown 0

Self. cleanse vulnerability.

Attacker. destroy shields.

Lowest HP opponent. bypass armor, attack 1x.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Rexy’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot