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Allosaurus Gen2
EpicFierceNon-hybrid

Allosaurus Gen2

This mature Allosaurus has developed great skill as an ambush hunter. This may be why it is more difficult to find in the wild than the common Allosaurus.

Build your creature

Health
4,500
Damage
1,800
Speed
105
Armor
0%
Crit chance
40%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (105 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,5006,750
Damage1,8002,700
Speed105145
Armor0%0%
Crit chance40%40%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2614,250 DNA585,000 coins

Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
121002,0002,272909
131504,0002,386954
142006,0002,5051,002
152508,0002,6311,052
1630010,0002,7621,105
1735015,0002,9001,160
1840020,0003,0451,218
1950030,0003,1981,279
2075040,0003,3571,343
211,00050,0003,5251,410
221,25060,0003,7021,480
231,50070,0003,8871,554
242,00080,0004,0811,632
252,50090,0004,2851,714
263,000100,0004,5001,800
273,500120,0004,7251,890
284,000150,0004,9611,984
295,000200,0005,2092,083
307,500250,0005,4692,187
3110,000250,0005,7152,286
3210,000250,0005,9402,376
3310,000250,0006,1652,466
3410,000250,0006,4122,565
3510,000250,0006,7502,700
Level 26HP 4,500DMG 1,800SPD 105

Move set

Active moves at a glance. Select a name for full details.

Lv 11+Delay 0Cooldown 0

Self. cleanse all negative effects.

Lowest HP opponent. destroy shields; bypass armor, attack 1x.

active · Move 2

Fierce Impact

Lv 11+Delay 0Cooldown 1

Self. cleanse vulnerability.

Lowest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 1.5x.

active · Move 3

Instant Rend

Lv 11+Delay 1Cooldown 1Priority

Most positive effects opponent. destroy shields.

Highest HP opponent. bypass armor, deal 60% of max HP as damage (rend).

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Allosaurus Gen2’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot