Shielded Decelerating Strike
Self. shield 50% for 1 turn, 4 attacks.
Lowest HP opponent. reduce Speed by 50% for 2 turns, 4 attacks; bypass dodge, attack 1x.

The fusion of pigmentation from two differently colored creatures forms the impressive patterns on Majundaboa’s scales. These patterns help the colossal snake to camouflage within forested environments. Instead of giving chase, Majundaboa will ambush unsuspecting prey.
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (110 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 3,600 | 5,400 | |
| Damage | 1,000 | 1,500 | |
| Speed | 110 | 150 | |
| Armor | 0% | 0% | |
| Crit chance | 5% | 5% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 12 | 100 | 2,000 | 1,818 | 505 |
| 13 | 150 | 4,000 | 1,909 | 530 |
| 14 | 200 | 6,000 | 2,004 | 556 |
| 15 | 250 | 8,000 | 2,104 | 584 |
| 16 | 300 | 10,000 | 2,210 | 613 |
| 17 | 350 | 15,000 | 2,320 | 644 |
| 18 | 400 | 20,000 | 2,436 | 676 |
| 19 | 500 | 30,000 | 2,558 | 710 |
| 20 | 750 | 40,000 | 2,686 | 746 |
| 21 | 1,000 | 50,000 | 2,820 | 783 |
| 22 | 1,250 | 60,000 | 2,961 | 822 |
| 23 | 1,500 | 70,000 | 3,109 | 863 |
| 24 | 2,000 | 80,000 | 3,265 | 906 |
| 25 | 2,500 | 90,000 | 3,428 | 952 |
| 26 | 3,000 | 100,000 | 3,600 | 1,000 |
| 27 | 3,500 | 120,000 | 3,780 | 1,050 |
| 28 | 4,000 | 150,000 | 3,969 | 1,102 |
| 29 | 5,000 | 200,000 | 4,167 | 1,157 |
| 30 | 7,500 | 250,000 | 4,375 | 1,215 |
| 31 | 10,000 | 250,000 | 4,572 | 1,270 |
| 32 | 10,000 | 250,000 | 4,752 | 1,320 |
| 33 | 10,000 | 250,000 | 4,932 | 1,370 |
| 34 | 10,000 | 250,000 | 5,130 | 1,425 |
| 35 | 10,000 | 250,000 | 5,400 | 1,500 |
Active moves at a glance. Select a name for full details.
Self. shield 50% for 1 turn, 4 attacks.
Lowest HP opponent. reduce Speed by 50% for 2 turns, 4 attacks; bypass dodge, attack 1x.
Self. cleanse all negative effects.
Lowest HP opponent. attack 1.5x.
Self. increase Damage by 50% for 3 turns, 6 attacks.
Lowest HP opponent. attack 1x.
Lowest HP opponent. bypass dodge, attack 1.5x.
Attacker. remove cloak.
Most positive effects opponent. remove dodge.
Lowest HP opponent. bypass armor, attack 1x.
Self. shield 100% for 1 turn, 2 attacks; increase Damage by 50% for 2 turns, 2 attacks.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Majundaboa’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot