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Majundaboa
EpicResilientSuperhybrid

Majundaboa

The fusion of pigmentation from two differently colored creatures forms the impressive patterns on Majundaboa’s scales. These patterns help the colossal snake to camouflage within forested environments. Instead of giving chase, Majundaboa will ambush unsuspecting prey.

Build your creature

Health
3,600
Damage
1,000
Speed
110
Armor
0%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (110 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health3,6005,400
Damage1,0001,500
Speed110150
Armor0%0%
Crit chance5%5%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2614,250 DNA585,000 coins

Creation requires 150 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
121002,0001,818505
131504,0001,909530
142006,0002,004556
152508,0002,104584
1630010,0002,210613
1735015,0002,320644
1840020,0002,436676
1950030,0002,558710
2075040,0002,686746
211,00050,0002,820783
221,25060,0002,961822
231,50070,0003,109863
242,00080,0003,265906
252,50090,0003,428952
263,000100,0003,6001,000
273,500120,0003,7801,050
284,000150,0003,9691,102
295,000200,0004,1671,157
307,500250,0004,3751,215
3110,000250,0004,5721,270
3210,000250,0004,7521,320
3310,000250,0004,9321,370
3410,000250,0005,1301,425
3510,000250,0005,4001,500
Level 26HP 3,600DMG 1,000SPD 110

Move set

Active moves at a glance. Select a name for full details.

Lv 11+Delay 0Cooldown 0

Self. shield 50% for 1 turn, 4 attacks.

Lowest HP opponent. reduce Speed by 50% for 2 turns, 4 attacks; bypass dodge, attack 1x.

active · Move 2

Cleansing Impact

Lv 11+Delay 0Cooldown 2

Self. cleanse all negative effects.

Lowest HP opponent. attack 1.5x.

active · Move 3

Ferocious Strike

Lv 11+Delay 0Cooldown 3

Self. increase Damage by 50% for 3 turns, 6 attacks.

Lowest HP opponent. attack 1x.

active · Move 4

Precise Impact

Lv 11+Delay 0Cooldown 1

Lowest HP opponent. bypass dodge, attack 1.5x.

Counter, swap & passive abilities 4
Lv 11+Delay 0Cooldown 0

Attacker. remove cloak.

Most positive effects opponent. remove dodge.

Lowest HP opponent. bypass armor, attack 1x.

Lv 11+Delay 0Cooldown 0

Self. shield 100% for 1 turn, 2 attacks; increase Damage by 50% for 2 turns, 2 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Majundaboa’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot