Group Fierce Strike
Self. cleanse vulnerability.
All opponents. destroy shields; remove taunt; bypass armor, attack 1x.

This male T. rex was once hunted by the big game hunter Roland Tembo on Isla Sorna! Tranquilized by Tembo and brought to San Diego, this T. rex escaped and was let loose in the city!
26 left · 0 / 26 tiers used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.
Keeping 0 speed tiers (104 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 5,100 | 7,650 | |
| Damage | 1,700 | 2,550 | |
| Speed | 104 | 144 | |
| Armor | 10% | 10% | |
| Crit chance | 25% | 25% | |
| Crit damage | 1.25× | 1.25× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 200 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 17 | 100 | 15,000 | 3,287 | 1,095 |
| 18 | 150 | 20,000 | 3,451 | 1,150 |
| 19 | 200 | 30,000 | 3,624 | 1,208 |
| 20 | 250 | 40,000 | 3,805 | 1,268 |
| 21 | 300 | 50,000 | 3,995 | 1,331 |
| 22 | 350 | 60,000 | 4,195 | 1,398 |
| 23 | 400 | 70,000 | 4,405 | 1,468 |
| 24 | 500 | 80,000 | 4,625 | 1,541 |
| 25 | 750 | 90,000 | 4,857 | 1,619 |
| 26 | 1,000 | 100,000 | 5,100 | 1,700 |
| 27 | 1,250 | 120,000 | 5,355 | 1,785 |
| 28 | 1,500 | 150,000 | 5,622 | 1,874 |
| 29 | 2,000 | 200,000 | 5,903 | 1,967 |
| 30 | 2,500 | 250,000 | 6,199 | 2,066 |
| 31 | 3,000 | 250,000 | 6,477 | 2,159 |
| 32 | 3,000 | 250,000 | 6,732 | 2,244 |
| 33 | 3,000 | 250,000 | 6,987 | 2,329 |
| 34 | 3,000 | 250,000 | 7,267 | 2,422 |
| 35 | 3,000 | 250,000 | 7,650 | 2,550 |
Active moves at a glance. Select a name for full details.
Self. cleanse vulnerability.
All opponents. destroy shields; remove taunt; bypass armor, attack 1x.
Lowest HP opponent. destroy shields; bypass armor, attack 2x, devour heal 60% over 4 turns; remove taunt.
Self. cleanse vulnerability.
Self. increase Damage by 25% for 2 turns, 4 attacks; increase Armor by 25% for 2 turns, 4 attacks.
Lowest HP opponent. reduce Speed by 50% for 2 turns, 4 attacks.
Attacker. reduce Damage by 25% for 2 turns, 4 attacks.
Fastest opponent. stun 100% chance for 1 turn.
Random opponent. prevent swap for 2 turns.
Fastest opponent. attack 1.5x.
Self. increase Damage by 20% for 2 turns, 4 attacks.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Tyrannosaur Buck’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.
Calculating move sequences…
Game 3.22.45. About this snapshot