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Homalocephale
OmegaResilientNon-hybrid

Homalocephale

This quick moving pacycephalosaur is remarkable for the flat shape of its cranium. Don't worry, it's still useful for a headbutt!

Build your creature

Health
1,350
Damage
420
Speed
102
Armor
5%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Omega training

182 left · 0 / 182 points used

0 of 149 points. +40 per point · cap 7,310 before boosts Up to 149 available for this stat with your current allocation.
0 of 117 points. +15 per point · cap 2,175 before boosts Up to 117 available for this stat with your current allocation.
0 of 16 points. +1 per point · cap 118 before boosts Up to 16 available for this stat with your current allocation.
0 of 20 points. +1 percentage points per point · cap 25% before boosts Up to 20 available for this stat with your current allocation.
0 of 20 points. +1 percentage points per point · cap 25% before boosts Up to 20 available for this stat with your current allocation.
0 of 15 points. +1 percentage points per point · cap 1.4× before boosts Up to 15 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (102 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health1,35010,965
Damage4203,262
Speed102158
Armor5%25%
Crit chance5%25%
Crit damage1.25×1.4×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2630,700 DNA969,500 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
21001,0001,350420
31001,5001,350420
41002,0001,350420
55002,5001,350420
65003,0001,350420
75003,5001,350420
85004,0001,350420
95005,0001,350420
101,0007,0001,350420
111,0008,0001,350420
121,00010,0001,350420
131,00012,0001,350420
141,00015,0001,350420
151,50020,0001,350420
161,50025,0001,350420
171,50030,0001,350420
181,50035,0001,350420
191,50045,0001,350420
202,00050,0001,350420
212,00065,0001,350420
222,00080,0001,350420
232,00095,0001,350420
242,000120,0001,350420
252,700150,0001,350420
262,700180,0001,350420
272,700210,0001,350420
282,700250,0001,350420
292,700300,0001,350420
302,800350,0001,350420
313,500400,0001,350420
324,000400,0001,350420
334,500400,0001,350420
345,000400,0001,350420
355,500400,0001,350420
Level 26HP 1,350DMG 420SPD 102

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Bulwark

Lv 1+Delay 0Cooldown 0Priority

Self. increase Armor by 25% for 2 turns, 4 attacks; shield 75% for 2 turns, 4 attacks; cleanse speed reduction; cleanse damage reduction.

active · Move 2

Group Resilient Impact

Lv 1+Delay 0Cooldown 1

Self. remove damage reduction.

All opponents. remove dodge.

Most positive effects opponent. remove cloak.

Fastest opponent. remove speed increase.

Lowest HP opponent. attack 1.5x.

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.

active · Move 3

Bellowing Impact

Lv 11+Delay 0Cooldown 1

Self. shield 50% for 1 turn, 4 attacks; taunt for 1 turn.

Fastest opponent. reduce Speed by 50% for 2 turns; attack 1.5x.

active · Move 4

Head to Head

Lv 16+Delay 2Cooldown 1

Fastest opponent. reduce Speed by 50% for 2 turns, 4 attacks; bypass dodge, attack 2.5x.

Self. reduce Speed by 50% for 2 turns, 2 attacks.

Fastest opponent. stun 25% chance for 1 turn.

Counter, swap & passive abilities 1
Lv 6+Delay 0Cooldown 0

Highest HP opponent. attack 1x.

Random opponent. stun 100% chance for 1 turn.

Self. cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Homalocephale’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated. This target uses untrained Omega stats.

Calculating move sequences…

Game 3.22.45. About this snapshot