Target Self.Increase Speed 25% for 1 turn, 2 attacks. Increase Damage 50% for 2 turns, 4 attacks. Dodge 100% chance, 100% of damage, for 1 turn, 2 attacks.
Sliders & point limits
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.
Explore boost tradeoffs & stat limits
How would you spend the remaining tiers?
Keeping 0 speed tiers (119 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Health × damage balance
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
Individual stat ceilings
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
Stat
Current
Individual ceiling
Try a focused build
Health
1,300
9,000
Damage
500
4,200
Speed
119
177
Armor
0%
0%
Crit chance
30%
100%
Crit damage
1.25×
1.5×
Before conditional battle effects.
Evolution & creation costs
From creation to level 2630,700 DNA969,500 coins
Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.