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Clever Girl
OmegaCunningNon-hybrid

Clever Girl

An ambush hunter, this Velociraptor has been known to work with pack-mates posing as bait to take out its (sometimes human) prey!

Build your creature

Health
1,300
Damage
500
Speed
119
Armor
0%
Crit chance
30%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Omega training

182 left · 0 / 182 points used

0 of 94 points. +50 per point · cap 6,000 before boosts Up to 94 available for this stat with your current allocation.
0 of 115 points. +20 per point · cap 2,800 before boosts Up to 115 available for this stat with your current allocation.
0 of 18 points. +1 per point · cap 137 before boosts Up to 18 available for this stat with your current allocation.
0 of 0 points. +1 percentage points per point · cap 0% before boosts Up to 0 available for this stat with your current allocation.
0 of 70 points. +1 percentage points per point · cap 100% before boosts Up to 70 available for this stat with your current allocation.
0 of 25 points. +1 percentage points per point · cap 1.5× before boosts Up to 25 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (119 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health1,3009,000
Damage5004,200
Speed119177
Armor0%0%
Crit chance30%100%
Crit damage1.25×1.5×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2630,700 DNA969,500 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
21001,0001,300500
31001,5001,300500
41002,0001,300500
55002,5001,300500
65003,0001,300500
75003,5001,300500
85004,0001,300500
95005,0001,300500
101,0007,0001,300500
111,0008,0001,300500
121,00010,0001,300500
131,00012,0001,300500
141,00015,0001,300500
151,50020,0001,300500
161,50025,0001,300500
171,50030,0001,300500
181,50035,0001,300500
191,50045,0001,300500
202,00050,0001,300500
212,00065,0001,300500
222,00080,0001,300500
232,00095,0001,300500
242,000120,0001,300500
252,700150,0001,300500
262,700180,0001,300500
272,700210,0001,300500
282,700250,0001,300500
292,700300,0001,300500
302,800350,0001,300500
313,500400,0001,300500
324,000400,0001,300500
334,500400,0001,300500
345,000400,0001,300500
355,500400,0001,300500
Level 26HP 1,300DMG 500SPD 119

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Dispersed Cunning Strike

Lv 1+Delay 0Cooldown 0

Self. cleanse damage over time.

All opponents. reduce Damage by 50% for 1 turn, 2 attacks.

Highest damage opponent. reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1x.

active · Move 2

Upper Claw

Lv 1+Delay 0Cooldown 1Priority

Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks.

Highest HP opponent. attack 1.33x.

Self. increase Crit Chance by 25% for 2 turns, 4 attacks.

active · Move 3

Evasive Hunt

Lv 11+Delay 0Cooldown 2Priority

Self. increase Speed by 25% for 1 turn, 2 attacks; increase Damage by 50% for 2 turns, 4 attacks; 100% chance to dodge 100% of damage for 1 turn, 2 attacks.

active · Move 4

Cautious Double Impact

Lv 21+Delay 0Cooldown 2

Self. increase Speed by 10% for 1 turn; 75% chance to dodge 67% of damage for 1 turn, 1 attack.

Highest damage opponent. reduce Damage by 50% for 1 turn, 1 attack; bypass dodge, attack 1.25x; bypass dodge, attack 1.25x.

Counter, swap & passive abilities 4
Lv 6+Delay 0Cooldown 0

Attacker. reduce Speed by 50% for 1 turn, 1 attack; remove cloak.

Random opponent. remove dodge.

Lv 1+Delay 0Cooldown 0

Self. increase Speed by 25% for 1 turn, 2 attacks; increase Damage by 50% for 2 turns, 4 attacks; 100% chance to dodge 100% of damage for 1 turn, 2 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Clever Girl’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated. This target uses untrained Omega stats.

Calculating move sequences…

Game 3.22.45. About this snapshot