Target highest damage opponent.
Reduce Damage 75% for 1 turn, 2 attacks.
Attack .
How to beat Panthera Blytheae: counters that win
To beat Panthera Blytheae, bring Titanotor, the best Legendary counter. Use Intimidating Stance, then Instant Resilient Strike, then Instant Resilient Strike to win with about 86% HP left. Overall best: Indolycan (Apex). Panthera Blytheae: Indolycan, Magnaraptor and Quetzalvexus beat it at level 26, and it beats 315 of 494 creatures.
How to beat Panthera Blytheae with Titanotor, move by move
- If Panthera Blytheae opens with Debilitating Strike: Intimidating Stance, then Instant Resilient Strike, then Instant Resilient Strike. Wins with 87% HP left.
- If Panthera Blytheae opens with Evasive Hunt: Intimidating Stance, then Instant Resilient Strike, then Fierce Devouring Rampage. Wins with 88% HP left.
- If Panthera Blytheae opens with Precise Double Strike: Intimidating Stance, then Instant Resilient Strike, then Instant Resilient Strike. Wins with 86% HP left.
Each fight is played out move by move. Panthera Blytheae sees your move every turn and answers with its best reply, so a win here holds against perfect play.
The best 5 Legendary counters. Every counter is in the full list below.

If Panthera Blytheae opens with…
- Turn 14,775 vs 3,900 HP
- Titanotor uses Intimidating StancePriority
- Panthera Blytheae uses Debilitating Strike325 damage
- Turn 24,429 vs 1,410 HP
- Titanotor uses Instant Resilient StrikePriority2,490 damage
- Panthera Blytheae uses Cunning Rampage651 damage
- Titanotor counters with Counter Power Heal
- Turn 34,429 vs 0 HP
- Titanotor uses Instant Resilient StrikePriority2,400 damage
Titanotor wins with 4,429 HP left (87%).
Both are simulated at level 26 with no boosts, enhancements or Omega training. If your Titanotor is higher level or boosted, this win only gets safer; if Panthera Blytheae is, it can turn the result, so check both builds first.
All 150 creatures that can beat Panthera Blytheae
Full battle played move by move for up to eight turns. Quick estimate from a shorter six-turn screen; open one to play its full battle.
Panthera Blytheae beats 315 creatures
ArdontosaurusLegendaryWins100% HP left
DiloranosaurusLegendaryWins100% HP left
DracoceratopsLegendaryWins100% HP left
FukuimimusLegendaryWins100% HP left
Indominus RexLegendaryWins100% HP left
KeratoporcusLegendaryWins100% HP left
OvilophomolochLegendaryWins100% HP left
PyrritatorLegendaryWins100% HP left
TryostronixLegendaryWins100% HP left
TyrannolophosaurLegendaryWins100% HP left
ThylaconyxLegendaryWins80% HP left
MonolometrodonLegendaryWins76% HP left
Rebirth T. RexLegendaryWins75% HP left
CarnotarkusLegendaryWins74% HP left
DiplovenatorLegendaryWins74% HP left
DreadactylusLegendaryWins74% HP left
GraciliraptorLegendaryWins71% HP left
CarbotoceratopsLegendaryWins71% HP left
CoelhaastLegendaryWins67% HP left
SpinotasuchusLegendaryWins67% HP left
DodoceviaLegendaryWins66% HP left
MonomimusLegendaryWins65% HP left
PteraquetzalLegendaryWins61% HP left
Indoraptor Gen 2LegendaryWins61% HP left
How these battles are simulated
Both creatures are level 26 with no boosts, enhancements or Omega training. Every unlocked move is available, including low-health variants, with delays, cooldowns, priority and speed order. The simulation applies armor, shields, dodge, cloak, critical hits, critical chance buffs and reductions, damage buffs and reductions, vulnerability, rend, healing, devour, damage over time, stun, daze, resistances and their reductions, cleansing, removals, immunity and counter-attacks. Daze stops the dazed creature's counter-attacks.
Stun, dodge and daze chances are counted as weighted outcomes, not sampled, and speed ties are split evenly. Critical hits count at their average: every hit adds its critical chance times the extra critical damage, so the damage shown in a battle includes that average. Each turn shown follows the most likely roll. Each battle is a fight to the knockout between these two creatures, so moves that swap the user out (Retreat, Rampage and Run and the like) are not used while another move is ready, and a win that can come sooner is taken sooner. Swapping, swap-in and escape abilities, taunt and flock damage limits are not modeled.
Every non-Omega creature is first screened against Panthera Blytheae in a quick estimate: up to six turns with a smaller search. The strongest candidates are then played out in full, up to eight turns, and any creature in the full list plays its full battle when you open it. A full battle can disagree with its quick estimate; the full battle is the better guide.
Battles are simulated at levels 26 and 35. When the build above is set to another level, the nearest one is shown and labelled.
These are simulated results, not guaranteed wins. A critical hit that lands, or one that does not, can change a close fight.


