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Scutophicyon
LegendaryFierce + ResilientHybrid

Scutophicyon

The powerful forelegs of this hybrid make it a swift runner with a very unique set of tracks! These forelegs also make Scutophicyon a great digger, a skill that comes in handy when burrowing after evasive prey or fashioning dens for overnight lodging.

Build your creature

Health
4,050
Damage
1,350
Speed
118
Armor
10%
Crit chance
25%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (118 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,0506,075
Damage1,3502,025
Speed118158
Armor10%10%
Crit chance25%25%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 264,000 DNA555,000 coins

Creation requires 200 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
1710015,0002,610870
1815020,0002,741913
1920030,0002,878959
2025040,0003,0221,007
2130050,0003,1731,057
2235060,0003,3311,110
2340070,0003,4981,166
2450080,0003,6731,224
2575090,0003,8571,285
261,000100,0004,0501,350
271,250120,0004,2521,417
281,500150,0004,4651,488
292,000200,0004,6881,562
302,500250,0004,9221,640
313,000250,0005,1431,714
323,000250,0005,3461,782
333,000250,0005,5481,849
343,000250,0005,7711,923
353,000250,0006,0752,025
Level 26HP 4,050DMG 1,350SPD 118

Move set

Active moves at a glance. Select a name for full details.

active · Move 2

Revenge Fierce Impact

Base / secureLv 16+Delay 0Cooldown 1

Self. cleanse vulnerability.

Lowest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 1.5x.

revengeLv 16+Delay 0Cooldown 1

Self. cleanse vulnerability.

Highest HP opponent. destroy shields.

Most positive effects opponent. remove taunt.

Lowest HP opponent. bypass armor, attack 2x.

Variant details →
active · Move 3

Revenge Protection

Base / secureLv 16+Delay 0Cooldown 1

Lowest HP opponent. attack 1x.

Self. shield 50% for 2 turns, 2 attacks.

revengeLv 16+Delay 0Cooldown 1

Lowest HP opponent. attack 1x.

Self. shield 50% for 4 turns, 4 attacks.

Variant details →
active · Move 4

Resilient Group Rampage

Lv 16+Delay 1Cooldown 2

Self. remove damage reduction.

All opponents. remove dodge.

Most positive effects opponent. remove cloak.

Fastest opponent. remove speed increase.

Lowest HP opponent. attack 2x.

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.

Counter, swap & passive abilities 2
Lv 16+Delay 0Cooldown 0

Attacker. prevent swap for 1 turn.

Highest HP opponent. reduce Armor by 100% for 2 turns, 4 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Scutophicyon’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot