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Sphaerotholus
RareCunning + ResilientNon-hybrid

Sphaerotholus

Sphaerotholus is a genus of dinosaurs that lived during the Late Cretaceous period. To date, five species have been discovered, all of which lived on the present-day North American continent! They are particularly known for their incredible dome-shaped skulls!

Build your creature

Health
4,000
Damage
1,250
Speed
117
Armor
10%
Crit chance
10%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (117 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health4,0006,000
Damage1,2501,875
Speed117157
Armor10%10%
Crit chance10%10%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2644,250 DNA588,000 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
71002001,582494
81504001,661519
92006001,745545
102508001,832572
113001,0001,923601
123502,0002,020631
134004,0002,121662
145006,0002,227696
157508,0002,338730
161,00010,0002,455767
171,25015,0002,578805
181,50020,0002,707846
192,00030,0002,842888
202,50040,0002,984932
213,00050,0003,133979
223,50060,0003,2901,028
234,00070,0003,4551,079
245,00080,0003,6271,133
257,50090,0003,8091,190
2610,000100,0004,0001,250
2712,500120,0004,2001,312
2815,000150,0004,4101,378
2920,000200,0004,6301,447
3025,000250,0004,8621,519
3130,000250,0005,0801,587
3230,000250,0005,2801,650
3330,000250,0005,4801,712
3430,000250,0005,7001,781
3530,000250,0006,0001,875
Level 26HP 4,000DMG 1,250SPD 117

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Cunning Strike

Lv 6+Delay 0Cooldown 0

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1x.

active · Move 2

Instant Resilient Impact

Lv 6+Delay 0Cooldown 1Priority

Self. remove damage reduction.

Fastest opponent. remove dodge.

Most positive effects opponent. remove cloak.

Fastest opponent. remove speed increase.

Lowest HP opponent. attack 1.5x.

Highest HP opponent. vulnerable 50% for 2 turns, 2 attacks.

active · Move 3

Stunning Impact and Run

Lv 6+Delay 1Cooldown 1

Lowest HP opponent. attack 1.5x.

Highest damage opponent. stun 75% chance for 1 turn.

Self. swap out.

Counter, swap & passive abilities 1
?
Lv 6+Delay 0Cooldown 0

Highest damage opponent. reduce Damage by 50% for 2 turns, 4 attacks; vulnerable 50% for 2 turns, 2 attacks; attack 0.5x.

Self. cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Sphaerotholus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated.

Calculating move sequences…

Game 3.22.45. About this snapshot