JWA Campaign Course 3: Common Test

A test of everything so far using Common creatures only. Course 3 has 8 missions across 1 chapter against enemies at level 3–9, with teams of 3 or 4. Clearing it pays 2,200 Game Coins and 5,000 DNA.

How to beat Course 3

Pick your best two Common creatures, ideally one fast attacker and one sturdy one. The enemies are level 3 to 9; creatures above level 3 clear the Starter missions, and Intermediate wants them near level 9.

The game's hint: Using creatures higher than Level 3 will help you complete this Mission!

My approach notes are advice from the enemy teams and the game's hints, not a guaranteed win.

Common Test

Fight in the Common Test

What the game teaches here
Common Creatures
Common creatures are the most abundant creatures on the Map. They usually have 2 abilities.

Starter missions

  1. Common Test Mission 1

    Face teams comprised of Common creatures.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Common rarity

    Game suggests: All slots: Level 3 or higher.

    Rewards
  2. Common Test Mission 2

    Face teams comprised of Common creatures.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Common rarity

    Game suggests: All slots: Level 3 or higher.

    Rewards
  3. Common Test Mission 3

    Face teams comprised of Common creatures.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Common rarity

    Game suggests: All slots: Level 3 or higher.

    Rewards
  4. Common Test Mission 4

    Face teams comprised of Common creatures.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 3 of yours fall
    • Slot 1: Common rarity

    Game suggests: All slots: Level 3 or higher.

    Rewards

Intermediate missions Clear Common Test on Starter difficulty.

  1. Common Test Mission 1

    Face teams comprised of Common creatures.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 13
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Level 8 or higher.

    Rewards
  2. Common Test Mission 2

    Face teams comprised of Common creatures.

    Rules
    • Team of 3
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 13
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Level 8 or higher.

    Rewards
  3. Common Test Mission 3

    Face teams comprised of Common creatures.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 13
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Level 8 or higher.

    Rewards
  4. Common Test Mission 4

    Face teams comprised of Common creatures.

    Rules
    • Team of 4
    • Defeat 3 enemies to win
    • You lose after 2 of yours fall
    • Your creatures capped at level 13
    • Boosts capped at 5 health, 5 damage, 5 speed

    Game suggests: All slots: Level 8 or higher.

    Rewards