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Ankylosaurus Gen 2Common- 488 more. Keep typing to narrow the list.
Comparing Becklerizaurus. Level 26, no boosts, no enhancements.
Level 26, no boosts, no enhancements.
Stats
| Stat | |
|---|---|
| Health | 4,750 |
| Damage | 1,500 |
| Speed | 127 |
| Armor | 15% |
| Crit chance | 20% |
| Crit damage | 1.35× |
| Level | 26 |
| Class | Wildcard |
The highest value in each row is in bold, with its lead over the next best.
Moves
Becklerizaurus
- Delay 0 · Cooldown 0
Self: cleanse damage reduction, cleanse crit reduction, increase Damage by 25% for 2 turns, 4 attacks, increase Crit Chance by 25% for 2 turns, 4 attacks.
- Delay 0 · Cooldown 2Priority
Self: cleanse vulnerability. Lowest HP opponent: remove taunt, destroy shields, bypass armor, attack 1.5x, devour heal 60% over 3 turns.
At or below 50% HP:
- Delay 1 · Cooldown 3
Most positive effects opponent: reduce Damage by 50% for 2 turns, 4 attacks, destroy shields. Attacker: bypass armor, attack 1x, bypass dodge, attack 1x. Self: increase Damage by 33% for 2 turns, 4 attacks. Highest damage opponent: attack 1x. Most positive effects opponent: remove all positive effects.
- Delay 0 · Cooldown 2
Highest HP opponent: reduce Healing by 75% for 2 turns, reduce Damage by 50% for 2 turns, 4 attacks, reduce Crit Chance by 100% for 1 turn, 2 attacks, destroy shields, bypass dodge, attack 1.5x. Highest damage opponent: remove speed increase. Self: increase Speed by 10% for 2 turns.
Revenge:
Counter, swap-in and passive (4)
- Counter
Attacker: attack 1x. Self: increase Speed by 20% for 1 turn.
- Swap-in
Lowest HP opponent: reduce Healing by 100% for 1 turn, reduce Damage by 50% for 1 turn, 2 attacks, remove all positive effects. Self: 100% chance to dodge 67% of damage for 1 turn, 2 attacks, cannot swap for 2 turns.
- On escape
Attacker: prevent swap for 1 turn.
- Passive
Self: counter-attack.
Resistances
- Immune: Damage reduction, Stun and Swap prevention
- 50%: Damage over time, Speed reduction and Vulnerability
- 0%: Crit reduction, Rend, Taunt, Armor reduction, Affliction, Healing reduction and Daze
Counters
From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.
- Becklerizaurus beats 444 of 494 and is beaten by 36.
Beats Becklerizaurus (36)
Tier, build and costs
Simulated tier
| Item | Becklerizaurus |
|---|---|
| Tier | S tier, wins 91% |
| Rank | 30 of 495 |
From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.
Enhancements
| Item | Becklerizaurus |
|---|---|
| Enhancements | From level 30: +2 speed, +10% health, +2 boost slots, +10% damage, Reactive ability |
Stats on this page leave enhancements out. Plan them on each creature’s page.
Costs to level 26
| Item | Becklerizaurus |
|---|---|
| DNA | 0level 26 to 26 |
| Coins | 0 |
| To create | 300 DNA |
Fusion
| Item | Becklerizaurus |
|---|---|
| Made from | Becklophosaurus (50 DNA, level 20+) + Segnotherisaurus (500 DNA, level 20+)1,000 coins per fuse |
| Fuses into | Nothing |
Tournaments and raids
| Item | Becklerizaurus |
|---|---|
| Tournament formats | Allowed in 42 of 289 |
| Raid | Not a raid boss |
Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.