Compare Jurassic World Alive dinosaurs

Level

Comparing Stygimoloch. Level 26, no boosts, no enhancements.

Level 26, no boosts, no enhancements.

Stats

Stats: Level 26, no boosts, no enhancements
StatStygimoloch
Health3,150
Damage1,500
Speed129
Armor0%
Crit chance5%
Crit damage1.25×
Level26
ClassResilient

The highest value in each row is in bold, with its lead over the next best.

Moves

Stygimoloch

  • Shielding Strike move icon from Jurassic World Alive
    Delay 0 · Cooldown 0

    Lowest HP opponent: attack 1x. Self: shield 50% for 1 turn, 2 attacks.

  • Impact and Run move icon from Jurassic World Alive
    Delay 1 · Cooldown 1

    Lowest HP opponent: attack 1.5x. Self: swap out.

  • Instant Charge move icon from Jurassic World Alive
    Delay 1 · Cooldown 2Priority

    Highest damage opponent: attack 1x. Random opponent: stun 75% chance for 1 turn.

Resistances

  • 0%: Crit reduction, Damage over time, Damage reduction, Rend, Speed reduction, Stun, Swap prevention, Taunt, Vulnerability, Armor reduction, Affliction, Healing reduction and Daze

Counters

From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.

  • Stygimoloch beats 103 of 494 and is beaten by 378.

Beats Stygimoloch (378)

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemStygimoloch
TierD tier, wins 22%
Rank406 of 495

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemStygimoloch
EnhancementsNone

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemStygimoloch
DNA14,250level 11 to 26
Coins585,000
To create150 DNA
Fusion
Fusion
ItemStygimoloch
Made fromNot a hybrid
Fuses intoAnkylomoloch, Paramoloch
Tournaments and raids
Tournaments and raids
ItemStygimoloch
Tournament formatsAllowed in 165 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.