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Comparing Sah Panthera. Level 26, no boosts, no enhancements.
Level 26, no boosts, no enhancements.
Stats
| Stat | |
|---|---|
| Health | 4,650 |
| Damage | 1,600 |
| Speed | 128 |
| Armor | 10% |
| Crit chance | 30% |
| Crit damage | 1.25× |
| Level | 26 |
| Class | Wildcard |
The highest value in each row is in bold, with its lead over the next best.
Moves
Sah Panthera
- Delay 0 · Cooldown 0
Self: remove damage reduction, cleanse damage over time. Fastest opponent: remove speed increase. Highest damage opponent: remove crit increase, remove damage increase. Lowest HP opponent: bypass dodge, attack 1x. Highest HP opponent: vulnerable 50% for 2 turns, 1 attack. Highest damage opponent: reduce Damage by 50% for 1 turn, 2 attacks, reduce Crit Chance by 100% for 1 turn, 2 attacks.
- Delay 0 · Cooldown 2Priority
Highest damage opponent: reduce all resistance by 100% for 1 turn, 1 attack, reduce Damage by 100% for 2 turns, 2 attacks, reduce Speed by 100% for 2 turns, 2 attacks. Attacker: prevent swap for 2 turns.
- Delay 1 · Cooldown 2
Self: remove damage reduction. All opponents: remove dodge. Most positive effects opponent: remove cloak. Fastest opponent: remove speed increase. Lowest HP opponent: attack 2x. Highest HP opponent: vulnerable 50% for 2 turns, 1 attack.
- Delay 1 · Cooldown 2
Highest damage opponent: bypass dodge, attack 1x ×2. Self: 33% chance to dodge 66.7% of damage for 2 turns, 4 attacks, shield 33% for 2 turns, 4 attacks. Highest damage opponent: reduce Damage by 50% for 2 turns, 4 attacks.
Revenge:
Counter, swap-in and passive (4)
- Counter
Attacker: remove all effects, attack 0.5x.
- Swap-in
All opponents: bypass dodge, attack 1x, devour heal 60% over 3 turns. Self: cannot swap for 2 turns.
- On escape
Self: increase Speed by 25% for 1 turn, 2 attacks, increase Damage by 50% for 2 turns, 4 attacks, 100% chance to dodge 100% of damage for 1 turn, 2 attacks.
- Passive
Self: counter-attack.
Resistances
- Immune: Damage reduction, Speed reduction and Stun
- 67%: Swap prevention
- 50%: Crit reduction
- 33%: Rend
- 25%: Damage over time
- 0%: Taunt, Vulnerability, Armor reduction, Affliction, Healing reduction and Daze
Counters
From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.
- Sah Panthera beats 376 of 494 and is beaten by 86.
Beats Sah Panthera (86)
Tier, build and costs
Simulated tier
| Item | Sah Panthera |
|---|---|
| Tier | B tier, wins 79% |
| Rank | 85 of 495 |
From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.
Enhancements
| Item | Sah Panthera |
|---|---|
| Enhancements | From level 30: +2 speed, +10% health, +2 boost slots, +10% damage, Reactive ability |
Stats on this page leave enhancements out. Plan them on each creature’s page.
Costs to level 26
| Item | Sah Panthera |
|---|---|
| DNA | 0level 26 to 26 |
| Coins | 0 |
| To create | 300 DNA |
Fusion
| Item | Sah Panthera |
|---|---|
| Made from | Pantherator (50 DNA, level 20+) + Scutophicyon (200 DNA, level 20+)1,000 coins per fuse |
| Fuses into | Nothing |
Tournaments and raids
| Item | Sah Panthera |
|---|---|
| Tournament formats | Allowed in 42 of 289 |
| Raid | Not a raid boss |
Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.