Compare Jurassic World Alive dinosaurs

Level

Comparing Nundasuchus. Level 26, no boosts, no enhancements.

Level 26, no boosts, no enhancements.

Stats

Stats: Level 26, no boosts, no enhancements
StatNundasuchus
Health3,000
Damage1,600
Speed128
Armor0%
Crit chance25%
Crit damage1.5×
Level26
ClassFierce

The highest value in each row is in bold, with its lead over the next best.

Moves

Nundasuchus

  • Armor Piercing Strike move icon from Jurassic World Alive
    Delay 0 · Cooldown 0

    Lowest HP opponent: bypass armor, attack 1x.

  • Ferocious Strike move icon from Jurassic World Alive
    Delay 0 · Cooldown 3

    Self: increase Damage by 50% for 3 turns, 6 attacks. Lowest HP opponent: attack 1x.

Counter, swap-in and passive (1)
  • Swap-in

    Self: increase Damage by 50% for 3 turns, 2 attacks, increase Crit Chance by 15% for 3 turns, 2 attacks, cannot swap for 2 turns.

Resistances

  • Immune: Speed reduction and Swap prevention
  • 50%: Vulnerability
  • 0%: Crit reduction, Damage over time, Damage reduction, Rend, Stun, Taunt, Armor reduction, Affliction, Healing reduction and Daze

Counters

From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.

  • Nundasuchus beats 99 of 494 and is beaten by 388.

Beats Nundasuchus (388)

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemNundasuchus
TierD tier, wins 21%
Rank412 of 495

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemNundasuchus
EnhancementsNone

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemNundasuchus
DNA146,750level 1 to 26
Coins588,190
To create50 DNA
Fusion
Fusion
ItemNundasuchus
Made fromNot a hybrid
Fuses intoEiniasuchus, Majundasuchus
Tournaments and raids
Tournaments and raids
ItemNundasuchus
Tournament formatsAllowed in 122 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.