Compare Jurassic World Alive dinosaurs

  1. JuniorUnique
Level

Comparing Junior. Level 26, no boosts, no enhancements.

Level 26, no boosts, no enhancements.

Stats

Stats: Level 26, no boosts, no enhancements
StatJunior
Health4,750
Damage1,750
Speed114
Armor15%
Crit chance25%
Crit damage1.25×
Level26
ClassWildcard

The highest value in each row is in bold, with its lead over the next best.

Moves

Junior

  • Cautious Retreat move icon from Jurassic World Alive
    Delay 0 · Cooldown 0Priority

    Self: cleanse all negative effects, 100% chance to dodge 67% of damage for 1 turn, 2 attacks, swap out.

  • Delay 0 · Cooldown 1

    Self: cleanse vulnerability. Lowest HP opponent: remove taunt, destroy shields, bypass armor, bypass dodge, attack 1.5x.

  • Delay 0 · Cooldown 2Priority

    Self: increase Damage by 25% for 2 turns, 4 attacks, increase Armor by 25% for 2 turns, 4 attacks, shield 50% for 2 turns, 4 attacks. Most positive effects opponent: remove all positive effects. Attacker: reduce Damage by 25% for 2 turns, 4 attacks.

  • Delay 0 · Cooldown 2

    All allies: increase Crit Chance by 75% for 2 turns, 2 attacks. All opponents: destroy shields, attack 2x, devour heal 60% over 3 turns.

Counter, swap-in and passive (3)
  • Defense Shattering Counter move icon from Jurassic World Alive
    Counter

    Attacker: destroy shields, bypass armor, attack 1x.

  • Swap-in

    Self: increase Armor by 25% for 2 turns, 4 attacks, shield 25% for 2 turns, 4 attacks. Highest damage opponent: remove all positive effects, attack 1x. Self: cannot swap for 2 turns.

  • Passive Counter Attack move icon from Jurassic World Alive
    Passive

    Self: counter-attack.

Resistances

  • Immune: Crit reduction and Armor reduction
  • 75%: Damage over time and Damage reduction
  • 50%: Rend, Speed reduction, Stun and Swap prevention
  • 0%: Taunt, Vulnerability, Affliction, Healing reduction and Daze

Counters

From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.

  • Junior beats 416 of 494 and is beaten by 60.

Beats Junior (60)

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemJunior
TierA tier, wins 86%
Rank58 of 495

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemJunior
EnhancementsFrom level 30: +10% health, +10% damage, +2 speed, +1 boost slot, Reactive ability

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemJunior
DNA1,000level 21 to 26
Coins400,000
To create250 DNA
Fusion
Fusion
ItemJunior
Made fromTyrannosaur Doe (50 DNA, level 15+) + Tyrannosaur Buck (50 DNA, level 15+)200 coins per fuse
Fuses intoNothing
Tournaments and raids
Tournaments and raids
ItemJunior
Tournament formatsAllowed in 98 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.