Compare Jurassic World Alive dinosaurs
CrichtomolochUnique
'93 Classic T. RexOmega
AcrocanthopsLegendary
AcrocanthosaurusEpic
AenocyonyxUnique
AerospinosaurusUnique
AerotitanEpic
AilurarctosEpic
AlacranixApex
AlankydactylusApex
AlankyloceratopsUnique
AlankylosaurusLegendary
AlanqaEpic
AlbertoceviaUnique
AlbertosaurusRare
AlbertospinosUnique
AlioramusEpic
AliorasuchusUnique
AllodriguesUnique
AlloraptorLegendary
AllosaurusCommon
Allosaurus Gen2Epic
AllosinosaurusLegendary
AmargasaurusRare
AmargocephalusEpic
AmpelorexUnique
AmpelosaurusEpic
AmphicyonCommon
AndrewsarchusRare
AndrewtheriumEpic
AndrewtodonEpic
AndrewtopsUnique
AngelLegendary
AnimantarxEpic
AnkylocodonRare
AnkylodactylusLegendary
AnkylodicurusEpic
AnkylomolochLegendary
Ankylos LuxApex
AnkylosaurusEpic
Ankylosaurus Gen 2Common- 488 more. Keep typing to narrow the list.
Comparing Crichtomoloch. Level 26, no boosts, no enhancements.
Level 26, no boosts, no enhancements.
Stats
| Stat | |
|---|---|
| Health | 4,650 |
| Damage | 1,450 |
| Speed | 115 |
| Armor | 15% |
| Crit chance | 20% |
| Crit damage | 1.25× |
| Level | 26 |
| Class | Cunning + Resilient |
The highest value in each row is in bold, with its lead over the next best.
Moves
Crichtomoloch
- Delay 0 · Cooldown 0
Self: remove damage reduction. All opponents: remove dodge, remove cloak, remove speed increase, attack 1x. Highest HP opponent: vulnerable 50% for 2 turns, 1 attack.
- Delay 0 · Cooldown 1Priority
Self: cleanse damage over time. Highest damage opponent: attack 1.5x, reduce Damage by 50% for 1 turn, 2 attacks, reduce Crit Chance by 100% for 1 turn, 2 attacks, remove crit increase, remove damage increase. Self: 75% chance to dodge 67% of damage for 1 turn, 2 attacks.
- Delay 0 · Cooldown 1Priority
Self: shield 100% for 1 turn, 2 attacks. Highest HP opponent: remove all positive effects, attack 1x.
At or below 50% HP:
- Delay 1 · Cooldown 2
Highest damage opponent: attack 2x. All opponents: reduce Damage by 50% for 2 turns, 2 attacks. Self: swap out, shield 50% for 2 turns, 1 attack.
Counter, swap-in and passive (2)
- Counter
Self: increase Armor by 15% for 2 turns, 2 attacks.
- Passive
Self: counter-attack.
Resistances
- Immune: Speed reduction, Stun and Swap prevention
- 66%: Rend
- 50%: Damage reduction
- 33%: Damage over time
- 0%: Crit reduction, Taunt, Vulnerability, Armor reduction, Affliction, Healing reduction and Daze
Counters
From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.
- Crichtomoloch beats 353 of 494 and is beaten by 82.
Beats Crichtomoloch (82)
Tier, build and costs
Simulated tier
| Item | Crichtomoloch |
|---|---|
| Tier | B tier, wins 77% |
| Rank | 94 of 495 |
From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.
Enhancements
| Item | Crichtomoloch |
|---|---|
| Enhancements | From level 30: +10% health, +10% damage, +2 speed, +1 boost slot, Reactive ability |
Stats on this page leave enhancements out. Plan them on each creature’s page.
Costs to level 26
| Item | Crichtomoloch |
|---|---|
| DNA | 1,000level 21 to 26 |
| Coins | 400,000 |
| To create | 250 DNA |
Fusion
| Item | Crichtomoloch |
|---|---|
| Made from | Crichtonsaurus (50 DNA, level 15+) + Ankylomoloch (500 DNA, level 15+)200 coins per fuse |
| Fuses into | Proto Lux |
Tournaments and raids
| Item | Crichtomoloch |
|---|---|
| Tournament formats | Allowed in 98 of 289 |
| Raid | Not a raid boss |
Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.