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Big Eatie
OmegaWildcardNon-hybrid

Big Eatie

Mother to a young tyrannosaurus, Big Eatie is ready to crush anything that may threaten her offspring. Her jaws are able to rend through any other dinosaur's defenses.

Build your creature

Health
800
Damage
500
Speed
105
Armor
5%
Crit chance
0%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Omega training

182 left · 0 / 182 points used

0 of 174 points. +35 per point · cap 6,890 before boosts Up to 174 available for this stat with your current allocation.
0 of 109 points. +20 per point · cap 2,680 before boosts Up to 109 available for this stat with your current allocation.
0 of 10 points. +1 per point · cap 115 before boosts Up to 10 available for this stat with your current allocation.
0 of 20 points. +1 percentage points per point · cap 25% before boosts Up to 20 available for this stat with your current allocation.
0 of 15 points. +1 percentage points per point · cap 15% before boosts Up to 15 available for this stat with your current allocation.
0 of 0 points. +1 percentage points per point · cap 1.25× before boosts Up to 0 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (105 speed), these builds use all 26 tiers. Your current level and Omega training stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26, before enhancements. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health80010,335
Damage5004,020
Speed105155
Armor5%25%
Crit chance0%15%
Crit damage1.25×1.25×

Before enhancements and battle effects. Counter planner uses separate, unboosted settings.

Evolution & creation costs
From creation to level 2630,700 DNA969,500 coins

Creation requires 100 DNA separately. Milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
21001,000800500
31001,500800500
41002,000800500
55002,500800500
65003,000800500
75003,500800500
85004,000800500
95005,000800500
101,0007,000800500
111,0008,000800500
121,00010,000800500
131,00012,000800500
141,00015,000800500
151,50020,000800500
161,50025,000800500
171,50030,000800500
181,50035,000800500
191,50045,000800500
202,00050,000800500
212,00065,000800500
222,00080,000800500
232,00095,000800500
242,000120,000800500
252,700150,000800500
262,700180,000800500
272,700210,000800500
282,700250,000800500
292,700300,000800500
302,800350,000800500
313,500400,000800500
324,000400,000800500
334,500400,000800500
345,000400,000800500
355,500400,000800500
Level 26HP 800DMG 500SPD 105

Move set

Active moves at a glance. Select a name for full details.

?
active · Move 1

Motherly Instinct

Lv 1+Delay 0Cooldown 0Priority

All allies. increase Armor by 15% for 1 turn, 4 attacks; 100% chance to dodge 50% of damage for 1 turn, 4 attacks; increase Speed by 15% for 1 turn.

All opponents. reduce Damage by 25% for 1 turn, 2 attacks.

active · Move 2

Dispersed Fierce Impact

Lv 1+Delay 0Cooldown 1

Self. cleanse vulnerability.

All opponents. destroy shields; remove taunt; bypass armor, attack 1.5x.

active · Move 3

Dual Rending Assault

Lv 6+Delay 0Cooldown 2

Highest HP opponent. destroy shields; bypass armor, deal 40% of max HP as damage (rend); bypass armor, deal 40% of max HP as damage (rend).

active · Move 4

Focused Devour Impact

Lv 16+Delay 1Cooldown 1

Self. cleanse damage reduction.

Highest HP opponent. remove taunt; destroy shields.

Lowest HP opponent. bypass armor, attack 1.5x, devour heal 60% over 4 turns.

Highest HP opponent. vulnerable 50% for 2 turns, 2 attacks.

Counter, swap & passive abilities 4
?
Lv 21+Delay 0Cooldown 0

Self. increase Damage by 25% for 1 turn, 1 attack; cleanse damage reduction; heal 25% of max HP.

Attacker. bypass armor, attack 0.75x.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Big Eatie’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated. This target uses untrained Omega stats.

Calculating move sequences…

Game 3.22.45. About this snapshot