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Stegouros
OmegaWildcardNon-hybrid

Stegouros

This distinctive ankylosaur first discovered in Chile is remarkable both for its small size and the flat shape of the osteoderms on its tail!

Build your creature

Health
1,300
Damage
430
Speed
109
Armor
4%
Crit chance
6%
Crit damage
1.35×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Omega training

182 left · 0 / 182 points used

0 of 104 points. +50 per point · cap 6,500 before boosts Up to 104 available for this stat with your current allocation.
0 of 177 points. +10 per point · cap 2,200 before boosts Up to 177 available for this stat with your current allocation.
0 of 12 points. +1 per point · cap 121 before boosts Up to 12 available for this stat with your current allocation.
0 of 18 points. +2 percentage points per point · cap 40% before boosts Up to 18 available for this stat with your current allocation.
0 of 22 points. +2 percentage points per point · cap 50% before boosts Up to 22 available for this stat with your current allocation.
0 of 7 points. +2 percentage points per point · cap 1.5× before boosts Up to 7 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (109 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health1,3009,750
Damage4303,300
Speed109161
Armor4%40%
Crit chance6%50%
Crit damage1.35×1.49×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2630,700 DNA969,500 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
21001,0001,300430
31001,5001,300430
41002,0001,300430
55002,5001,300430
65003,0001,300430
75003,5001,300430
85004,0001,300430
95005,0001,300430
101,0007,0001,300430
111,0008,0001,300430
121,00010,0001,300430
131,00012,0001,300430
141,00015,0001,300430
151,50020,0001,300430
161,50025,0001,300430
171,50030,0001,300430
181,50035,0001,300430
191,50045,0001,300430
202,00050,0001,300430
212,00065,0001,300430
222,00080,0001,300430
232,00095,0001,300430
242,000120,0001,300430
252,700150,0001,300430
262,700180,0001,300430
272,700210,0001,300430
282,700250,0001,300430
292,700300,0001,300430
302,800350,0001,300430
313,500400,0001,300430
324,000400,0001,300430
334,500400,0001,300430
345,000400,0001,300430
355,500400,0001,300430
Level 26HP 1,300DMG 430SPD 109

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Protective Advance

Lv 1+Delay 0Cooldown 0Priority

Fastest opponent. attack 1x.

Self. shield 50% for 1 turn, 2 attacks; increase Armor by 15% for 1 turn, 2 attacks.

active · Move 2

Dispersed Fierce Impact

Lv 1+Delay 0Cooldown 1

Self. cleanse vulnerability.

All opponents. destroy shields; remove taunt; bypass armor, attack 1.5x.

active · Move 3

Embolden

Lv 16+Delay 0Cooldown 2Priority

All allies. increase Speed by 25% for 2 turns, 4 attacks; heal 25% of max HP; increase Damage by 25% for 2 turns, 4 attacks; increase Crit Chance by 50% for 2 turns, 4 attacks.

Self. increase Armor by 25% for 2 turns, 4 attacks; shield 25% for 2 turns, 4 attacks.

Lv 21+Delay 1Cooldown 2

Fastest opponent. bypass dodge, attack 2x; stun 100% chance for 1 turn; vulnerable 50% for 2 turns, 1 attack.

Counter, swap & passive abilities 3
Lv 6+Delay 0Cooldown 0

Attacker. reduce Damage by 25% for 2 turns, 4 attacks.

Lv 11+Delay 0Cooldown 0

Most positive effects opponent. remove all effects.

Self. cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Stegouros’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated. This target uses untrained Omega stats.

Calculating move sequences…

Game 3.22.45. About this snapshot