Compare Jurassic World Alive dinosaurs

Level
Omega training

Comparing Big Eatie. Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Stats

Stats: Level 26, no boosts, Omegas with their training points spread evenly, no enhancements
StatBig Eatie
Health3,215
Damage1,860
Speed115
Armor25%
Crit chance15%
Crit damage1.25×
Level26
Training points182
ClassWildcard

The highest value in each row is in bold, with its lead over the next best.

Moves

Big Eatie

  • Delay 0 · Cooldown 0Priority

    All allies: increase Armor by 15% for 1 turn, 4 attacks, 100% chance to dodge 50% of damage for 1 turn, 4 attacks, increase Speed by 15% for 1 turn. All opponents: reduce Damage by 25% for 1 turn, 2 attacks.

  • Dispersed Fierce Impact move icon from Jurassic World Alive
    Delay 0 · Cooldown 1

    Self: cleanse vulnerability. All opponents: destroy shields, remove taunt, bypass armor, attack 1.5x.

  • Dual Rending Assault move icon from Jurassic World Alive
    Delay 0 · Cooldown 2

    Highest HP opponent: destroy shields, bypass armor, deal 40% of max HP as damage (rend) ×2.

  • Focused Devour Impact move icon from Jurassic World Alive
    Delay 1 · Cooldown 1

    Self: cleanse damage reduction. Highest HP opponent: remove taunt, destroy shields. Lowest HP opponent: bypass armor, attack 1.5x, devour heal 60% over 4 turns. Highest HP opponent: vulnerable 50% for 2 turns, 2 attacks.

Counter, swap-in and passive (3)
  • Counter

    Self: increase Damage by 25% for 1 turn, 1 attack, cleanse damage reduction, heal 25% of max HP. Attacker: bypass armor, attack 0.75x.

  • On Escape Rampage move icon from Jurassic World Alive
    On escape

    Attacker: attack 2x.

  • Passive Counter Attack move icon from Jurassic World Alive
    Passive

    Self: counter-attack.

Resistances

  • Immune: Damage over time
  • 75%: Damage reduction and Affliction
  • 50%: Rend, Stun, Swap prevention and Vulnerability
  • 0%: Crit reduction, Speed reduction, Taunt, Armor reduction, Healing reduction and Daze

Counters

Counters come from simulated battles, which leave Omega creatures out because their stats depend on training.

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemBig Eatie
TierNot ranked
Rank

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemBig Eatie
EnhancementsNone

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemBig Eatie
DNA30,700level 1 to 26
Coins969,500
To create100 DNA
Fusion
Fusion
ItemBig Eatie
Made fromNot a hybrid
Fuses intoNothing
Tournaments and raids
Tournaments and raids
ItemBig Eatie
Tournament formatsAllowed in 92 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.