Compare Jurassic World Alive dinosaurs
SpinotopsApex
'93 Classic T. RexOmega
AcrocanthopsLegendary
AcrocanthosaurusEpic
AenocyonyxUnique
AerospinosaurusUnique
AerotitanEpic
AilurarctosEpic
AlacranixApex
AlankydactylusApex
AlankyloceratopsUnique
AlankylosaurusLegendary
AlanqaEpic
AlbertoceviaUnique
AlbertosaurusRare
AlbertospinosUnique
AlioramusEpic
AliorasuchusUnique
AllodriguesUnique
AlloraptorLegendary
AllosaurusCommon
Allosaurus Gen2Epic
AllosinosaurusLegendary
AmargasaurusRare
AmargocephalusEpic
AmpelorexUnique
AmpelosaurusEpic
AmphicyonCommon
AndrewsarchusRare
AndrewtheriumEpic
AndrewtodonEpic
AndrewtopsUnique
AngelLegendary
AnimantarxEpic
AnkylocodonRare
AnkylodactylusLegendary
AnkylodicurusEpic
AnkylomolochLegendary
Ankylos LuxApex
AnkylosaurusEpic
Ankylosaurus Gen 2Common- 488 more. Keep typing to narrow the list.
Comparing Spinotops. Level 26, no boosts, no enhancements.
Level 26, no boosts, no enhancements.
Stats
| Stat | |
|---|---|
| Health | 4,700 |
| Damage | 1,600 |
| Speed | 118 |
| Armor | 25% |
| Crit chance | 20% |
| Crit damage | 1.25× |
| Level | 26 |
| Class | Fierce + Resilient |
The highest value in each row is in bold, with its lead over the next best.
Moves
Spinotops
- Delay 0 · Cooldown 0Priority
Self: remove damage reduction. Fastest opponent: remove dodge. Most positive effects opponent: remove cloak. Fastest opponent: remove speed increase. Lowest HP opponent: attack 1x. Highest HP opponent: vulnerable 50% for 2 turns, 1 attack.
- Delay 0 · Cooldown 1
Self: cleanse damage reduction, heal 1x damage, cleanse all negative effects, increase Armor by 50% for 2 turns, 4 attacks.
- Delay 1 · Cooldown 2
Self: cleanse damage reduction. Highest damage opponent: remove cloak. Attacker: remove dodge. Highest damage opponent: remove speed increase, attack 2x, vulnerable 50% for 2 turns, 4 attacks.
At or below 33% HP:
- Delay 0 · Cooldown 3
All allies: cleanse damage reduction, increase Speed by 25% for 3 turns, 6 attacks, increase Damage by 50% for 3 turns, 6 attacks, shield 50% for 3 turns, 6 attacks. All opponents: destroy shields, bypass armor, attack 1.5x.
Counter, swap-in and passive (4)
- Counter
Self: increase Armor by 10% for 2 turns, 4 attacks, increase Damage by 10% for 2 turns, 4 attacks.
- Swap-in
Highest damage opponent: destroy shields. Highest HP opponent: bypass armor, deal 40% of max HP as damage (rend). Self: cannot swap for 2 turns.
- On escape
Self: cleanse damage reduction, heal 15% of max HP, cleanse all negative effects.
- Passive
Self: counter-attack.
Resistances
- Immune: Stun and Vulnerability
- 75%: Speed reduction
- 50%: Damage reduction, Rend and Swap prevention
- 0%: Crit reduction, Damage over time, Taunt, Armor reduction, Affliction, Healing reduction and Daze
Counters
From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.
- Spinotops beats 452 of 494 and is beaten by 22.
Beats Spinotops (23)
Tier, build and costs
Simulated tier
| Item | Spinotops |
|---|---|
| Tier | S tier, wins 94% |
| Rank | 16 of 495 |
From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.
Enhancements
| Item | Spinotops |
|---|---|
| Enhancements | From level 30: +2 speed, +10% health, +2 boost slots, +10% damage, Reactive ability |
Stats on this page leave enhancements out. Plan them on each creature’s page.
Costs to level 26
| Item | Spinotops |
|---|---|
| DNA | 0level 26 to 26 |
| Coins | 0 |
| To create | 300 DNA |
Fusion
| Item | Spinotops |
|---|---|
| Made from | Angel (50 DNA, level 10+) + Giganspinoceratops (200 DNA, level 10+)100 coins per fuse |
| Fuses into | Nothing |
Tournaments and raids
| Item | Spinotops |
|---|---|
| Tournament formats | Allowed in 42 of 289 |
| Raid | Not a raid boss |
Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.