Compare Jurassic World Alive dinosaurs
RedEpic
'93 Classic T. RexOmega
AcrocanthopsLegendary
AcrocanthosaurusEpic
AenocyonyxUnique
AerospinosaurusUnique
AerotitanEpic
AilurarctosEpic
AlacranixApex
AlankydactylusApex
AlankyloceratopsUnique
AlankylosaurusLegendary
AlanqaEpic
AlbertoceviaUnique
AlbertosaurusRare
AlbertospinosUnique
AlioramusEpic
AliorasuchusUnique
AllodriguesUnique
AlloraptorLegendary
AllosaurusCommon
Allosaurus Gen2Epic
AllosinosaurusLegendary
AmargasaurusRare
AmargocephalusEpic
AmpelorexUnique
AmpelosaurusEpic
AmphicyonCommon
AndrewsarchusRare
AndrewtheriumEpic
AndrewtodonEpic
AndrewtopsUnique
AngelLegendary
AnimantarxEpic
AnkylocodonRare
AnkylodactylusLegendary
AnkylodicurusEpic
AnkylomolochLegendary
Ankylos LuxApex
AnkylosaurusEpic
Ankylosaurus Gen 2Common- 488 more. Keep typing to narrow the list.
Comparing Red. Level 26, no boosts, no enhancements.
Level 26, no boosts, no enhancements.
Stats
| Stat | |
|---|---|
| Health | 3,600 |
| Damage | 1,400 |
| Speed | 129 |
| Armor | 15% |
| Crit chance | 5% |
| Crit damage | 1.25× |
| Level | 26 |
| Class | Cunning + Resilient |
The highest value in each row is in bold, with its lead over the next best.
Moves
Red
- Delay 0 · Cooldown 0Priority
Self: cleanse damage over time. Highest damage opponent: reduce Damage by 50% for 1 turn, 2 attacks, reduce Crit Chance by 100% for 1 turn, 2 attacks, remove crit increase, remove damage increase, attack 1x. Self: 75% chance to dodge 67% of damage for 1 turn, 2 attacks.
- Delay 0 · Cooldown 2Priority
Highest HP opponent: reduce Damage by 50% for 2 turns, 4 attacks. Self: shield 50% for 2 turns, 4 attacks, increase Speed by 50% for 2 turns, 4 attacks.
- Delay 0 · Cooldown 2
All opponents: remove dodge, remove cloak, remove speed increase. Self: cleanse damage reduction. All opponents: attack 2x, vulnerable 50% for 1 turn, 1 attack. Self: bypass armor, bypass dodge, deal 33.33% of max HP as damage (rend), cannot swap for 1 turn.
Counter, swap-in and passive (3)
- Counter
Self: cleanse damage reduction. Attacker: remove cloak. Fastest opponent: remove dodge. Attacker: attack 0.5x. Highest HP opponent: vulnerable 50% for 2 turns, 1 attack.
- Swap-in
Self: shield 50% for 2 turns, 2 attacks, cannot swap for 2 turns.
- Passive
Self: counter-attack.
Resistances
- Immune: Stun
- 33%: Damage reduction
- 25%: Damage over time, Speed reduction and Vulnerability
- 0%: Crit reduction, Rend, Swap prevention, Taunt, Armor reduction, Affliction, Healing reduction and Daze
Counters
From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.
- Red beats 281 of 494 and is beaten by 145.
Beats Red (145)
Tier, build and costs
Simulated tier
| Item | Red |
|---|---|
| Tier | C tier, wins 64% |
| Rank | 174 of 495 |
From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.
Enhancements
| Item | Red |
|---|---|
| Enhancements | None |
Stats on this page leave enhancements out. Plan them on each creature’s page.
Costs to level 26
| Item | Red |
|---|---|
| DNA | 14,250level 11 to 26 |
| Coins | 585,000 |
| To create | 150 DNA |
Fusion
| Item | Red |
|---|---|
| Made from | Not a hybrid |
| Fuses into | Atrocodistis |
Tournaments and raids
| Item | Red |
|---|---|
| Tournament formats | Allowed in 165 of 289 |
| Raid | Not a raid boss |
Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.