Compare Jurassic World Alive dinosaurs

  1. RedEpic
Level

Comparing Red. Level 26, no boosts, no enhancements.

Level 26, no boosts, no enhancements.

Stats

Stats: Level 26, no boosts, no enhancements
StatRed
Health3,600
Damage1,400
Speed129
Armor15%
Crit chance5%
Crit damage1.25×
Level26
ClassCunning + Resilient

The highest value in each row is in bold, with its lead over the next best.

Moves

Red

  • Instant Cunning Strike move icon from Jurassic World Alive
    Delay 0 · Cooldown 0Priority

    Self: cleanse damage over time. Highest damage opponent: reduce Damage by 50% for 1 turn, 2 attacks, reduce Crit Chance by 100% for 1 turn, 2 attacks, remove crit increase, remove damage increase, attack 1x. Self: 75% chance to dodge 67% of damage for 1 turn, 2 attacks.

  • Accelerating Shielded Distraction move icon from Jurassic World Alive
    Delay 0 · Cooldown 2Priority

    Highest HP opponent: reduce Damage by 50% for 2 turns, 4 attacks. Self: shield 50% for 2 turns, 4 attacks, increase Speed by 50% for 2 turns, 4 attacks.

  • Berserk Resilient Rampage move icon from Jurassic World Alive
    Delay 0 · Cooldown 2

    All opponents: remove dodge, remove cloak, remove speed increase. Self: cleanse damage reduction. All opponents: attack 2x, vulnerable 50% for 1 turn, 1 attack. Self: bypass armor, bypass dodge, deal 33.33% of max HP as damage (rend), cannot swap for 1 turn.

Counter, swap-in and passive (3)
  • Medium Resilient Counter-Attack move icon from Jurassic World Alive
    Counter

    Self: cleanse damage reduction. Attacker: remove cloak. Fastest opponent: remove dodge. Attacker: attack 0.5x. Highest HP opponent: vulnerable 50% for 2 turns, 1 attack.

  • Swap in Shields move icon from Jurassic World Alive
    Swap-in

    Self: shield 50% for 2 turns, 2 attacks, cannot swap for 2 turns.

  • Passive Counter Attack move icon from Jurassic World Alive
    Passive

    Self: counter-attack.

Resistances

  • Immune: Stun
  • 33%: Damage reduction
  • 25%: Damage over time, Speed reduction and Vulnerability
  • 0%: Crit reduction, Rend, Swap prevention, Taunt, Armor reduction, Affliction, Healing reduction and Daze

Counters

From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.

  • Red beats 281 of 494 and is beaten by 145.

Beats Red (145)

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemRed
TierC tier, wins 64%
Rank174 of 495

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemRed
EnhancementsNone

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemRed
DNA14,250level 11 to 26
Coins585,000
To create150 DNA
Fusion
Fusion
ItemRed
Made fromNot a hybrid
Fuses intoAtrocodistis
Tournaments and raids
Tournaments and raids
ItemRed
Tournament formatsAllowed in 165 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.