Compare Jurassic World Alive dinosaurs
IndoraptorUnique
'93 Classic T. RexOmega
AcrocanthopsLegendary
AcrocanthosaurusEpic
AenocyonyxUnique
AerospinosaurusUnique
AerotitanEpic
AilurarctosEpic
AlacranixApex
AlankydactylusApex
AlankyloceratopsUnique
AlankylosaurusLegendary
AlanqaEpic
AlbertoceviaUnique
AlbertosaurusRare
AlbertospinosUnique
AlioramusEpic
AliorasuchusUnique
AllodriguesUnique
AlloraptorLegendary
AllosaurusCommon
Allosaurus Gen2Epic
AllosinosaurusLegendary
AmargasaurusRare
AmargocephalusEpic
AmpelorexUnique
AmpelosaurusEpic
AmphicyonCommon
AndrewsarchusRare
AndrewtheriumEpic
AndrewtodonEpic
AndrewtopsUnique
AngelLegendary
AnimantarxEpic
AnkylocodonRare
AnkylodactylusLegendary
AnkylodicurusEpic
AnkylomolochLegendary
Ankylos LuxApex
AnkylosaurusEpic
Ankylosaurus Gen 2Common- 488 more. Keep typing to narrow the list.
Comparing Indoraptor. Level 26, no boosts, no enhancements.
Level 26, no boosts, no enhancements.
Stats
| Stat | |
|---|---|
| Health | 4,200 |
| Damage | 1,400 |
| Speed | 128 |
| Armor | 0% |
| Crit chance | 20% |
| Crit damage | 1.25× |
| Level | 26 |
| Class | Cunning + Fierce |
The highest value in each row is in bold, with its lead over the next best.
Moves
Indoraptor
- Delay 0 · Cooldown 0
Self: cleanse vulnerability. Lowest HP opponent: destroy shields. Most positive effects opponent: remove taunt. Lowest HP opponent: bypass armor, attack 1x.
- Delay 0 · Cooldown 1
Self: increase Speed by 10% for 1 turn, 75% chance to dodge 67% of damage for 1 turn, 1 attack. Highest damage opponent: reduce Damage by 50% for 2 turns, 4 attacks. Lowest HP opponent: bypass dodge, attack 1.5x.
- Delay 1 · Cooldown 2
Self: cleanse vulnerability, increase Crit Chance by 50% for 2 turns, 2 attacks. Lowest HP opponent: attack 2x. Self: bypass armor, bypass dodge, deal 33.33% of max HP as damage (rend), prevent swap for 1 turn.
At or below 50% HP:
- Delay 0 · Cooldown 2Priority
Self: cleanse all negative effects, 100% chance to dodge 67% of damage for 2 turns, 4 attacks, increase Speed by 10% for 2 turns.
Counter, swap-in and passive (2)
- Counter
Attacker: attack 0.5x. Self: increase Damage by 25% for 1 turn, 1 attack. Attacker: reduce Damage by 25% for 1 turn, 1 attack.
- Passive
Self: counter-attack.
Resistances
- Immune: Crit reduction and Stun
- 75%: Damage reduction and Swap prevention
- 25%: Affliction
- 0%: Damage over time, Rend, Speed reduction, Taunt, Vulnerability, Armor reduction, Healing reduction and Daze
Counters
From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.
- Indoraptor beats 278 of 494 and is beaten by 175.
Beats Indoraptor (175)
Tier, build and costs
Simulated tier
| Item | Indoraptor |
|---|---|
| Tier | C tier, wins 60% |
| Rank | 190 of 495 |
From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.
Enhancements
| Item | Indoraptor |
|---|---|
| Enhancements | From level 30: +10% health, +10% damage, +2 speed, +1 boost slot, Reactive ability |
Stats on this page leave enhancements out. Plan them on each creature’s page.
Costs to level 26
| Item | Indoraptor |
|---|---|
| DNA | 1,000level 21 to 26 |
| Coins | 400,000 |
| To create | 250 DNA |
Fusion
| Item | Indoraptor |
|---|---|
| Made from | Indominus Rex (50 DNA, level 20+) + Velociraptor (2,000 DNA, level 20+)1,000 coins per fuse |
| Fuses into | Indochicyon |
Tournaments and raids
| Item | Indoraptor |
|---|---|
| Tournament formats | Allowed in 98 of 289 |
| Raid | Not a raid boss |
Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.