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Comparing Grypolyth. Level 26, no boosts, no enhancements.
Level 26, no boosts, no enhancements.
Stats
| Stat | |
|---|---|
| Health | 4,380 |
| Damage | 1,400 |
| Speed | 106 |
| Armor | 20% |
| Crit chance | 5% |
| Crit damage | 1.25× |
| Level | 26 |
| Class | Fierce + Resilient |
The highest value in each row is in bold, with its lead over the next best.
Moves
Grypolyth
- Delay 0 · Cooldown 0
Self: cleanse vulnerability. Lowest HP opponent: destroy shields. Most positive effects opponent: remove taunt. Lowest HP opponent: bypass armor, attack 1x.
- Delay 0 · Cooldown 2Priority
Fastest opponent: stun 100% chance for 1 turn. Random opponent: prevent swap for 2 turns. Fastest opponent: attack 1.5x.
- Delay 0 · Cooldown 2Priority
Self: cleanse damage reduction. Lowest current HP ally: heal 1.5x damage, cleanse all negative effects.
- Delay 0 · Cooldown 3Priority
Self: increase Damage by 50% for 3 turns, 6 attacks, shield 50% for 2 turns, 4 attacks. Highest HP opponent: damage over time 33% per turn for 2 turns.
Counter, swap-in and passive (4)
- Counter
Attacker: destroy shields. Highest HP opponent: bypass armor, deal 25% of max HP as damage (rend).
- Swap-in
Self: shield 100% for 1 turn, 4 attacks, taunt for 1 turn, cannot swap for 2 turns.
- On escape
Attacker: prevent swap for 1 turn. Self: increase Damage by 50% for 2 turns, 2 attacks. Attacker: attack 1x.
- Passive
Self: counter-attack.
Resistances
- Immune: Stun
- 75%: Rend
- 67%: Swap prevention
- 33%: Damage over time
- 0%: Crit reduction, Damage reduction, Speed reduction, Taunt, Vulnerability, Armor reduction, Affliction, Healing reduction and Daze
Counters
From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.
- Grypolyth beats 292 of 494 and is beaten by 110.
Beats Grypolyth (110)
Tier, build and costs
Simulated tier
| Item | Grypolyth |
|---|---|
| Tier | B tier, wins 68% |
| Rank | 147 of 495 |
From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.
Enhancements
| Item | Grypolyth |
|---|---|
| Enhancements | From level 30: +10% health, +10% damage, +2 speed, +1 boost slot, Reactive ability |
Stats on this page leave enhancements out. Plan them on each creature’s page.
Costs to level 26
| Item | Grypolyth |
|---|---|
| DNA | 1,000level 21 to 26 |
| Coins | 400,000 |
| To create | 250 DNA |
Fusion
| Item | Grypolyth |
|---|---|
| Made from | Gryposuchus (200 DNA, level 20+) + Purrolyth (500 DNA, level 20+)1,000 coins per fuse |
| Fuses into | Gryganyth |
Tournaments and raids
| Item | Grypolyth |
|---|---|
| Tournament formats | Allowed in 98 of 289 |
| Raid | Not a raid boss |
Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.