Compare Jurassic World Alive dinosaurs
CoelocephalusApex
'93 Classic T. RexOmega
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AcrocanthosaurusEpic
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AllosaurusCommon
Allosaurus Gen2Epic
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AmargasaurusRare
AmargocephalusEpic
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AmpelosaurusEpic
AmphicyonCommon
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AndrewtheriumEpic
AndrewtodonEpic
AndrewtopsUnique
AngelLegendary
AnimantarxEpic
AnkylocodonRare
AnkylodactylusLegendary
AnkylodicurusEpic
AnkylomolochLegendary
Ankylos LuxApex
AnkylosaurusEpic
Ankylosaurus Gen 2Common- 488 more. Keep typing to narrow the list.
Comparing Coelocephalus. Level 26, no boosts, no enhancements.
Level 26, no boosts, no enhancements.
Stats
| Stat | |
|---|---|
| Health | 4,900 |
| Damage | 1,500 |
| Speed | 118 |
| Armor | 25% |
| Crit chance | 25% |
| Crit damage | 1.25× |
| Level | 26 |
| Class | Wildcard |
The highest value in each row is in bold, with its lead over the next best.
Moves
Coelocephalus
- Delay 0 · Cooldown 0
Self: shield 50% for 2 turns, 2 attacks, cleanse damage reduction. Fastest opponent: reduce Speed by 50% for 2 turns. Lowest HP opponent: bypass dodge, attack 1x. Fastest opponent: vulnerable 50% for 2 turns, 2 attacks.
- Delay 1 · Cooldown 1Priority
Self: cleanse vulnerability. All opponents: destroy shields. Most positive effects opponent: remove taunt. All opponents: bypass armor, attack 2x.
- Delay 0 · Cooldown 1
Self: increase Damage by 25% for 2 turns, 4 attacks. Fastest opponent: reduce Speed by 25% for 2 turns, 4 attacks. Highest damage opponent: reduce Damage by 25% for 2 turns, 4 attacks. Lowest HP opponent: attack 1.5x.
- Delay 0 · Cooldown 2
Self: shield 100% for 1 turn, 4 attacks, cleanse damage reduction, heal 1.5x damage, cleanse all negative effects.
Counter, swap-in and passive (3)
- Counter
Self: heal 0.75x damage. Attacker: always crit, attack 0.75x, devour heal 60% over 1 turns.
- Swap-in
Self: shield 100% for 1 turn, 4 attacks. Most positive effects opponent: remove all positive effects. Self: cannot swap for 2 turns.
- Passive
Self: counter-attack.
Resistances
- Immune: Damage reduction, Taunt and Vulnerability
- 75%: Swap prevention
- 50%: Crit reduction, Damage over time, Speed reduction, Stun, Armor reduction and Affliction
- 0%: Rend, Healing reduction and Daze
Counters
From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.
- Coelocephalus beats 459 of 494 and is beaten by 20.
Beats Coelocephalus (20)
Tier, build and costs
Simulated tier
| Item | Coelocephalus |
|---|---|
| Tier | S tier, wins 94% |
| Rank | 13 of 495 |
From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.
Enhancements
| Item | Coelocephalus |
|---|---|
| Enhancements | From level 30: +2 speed, +10% health, +2 boost slots, +10% damage, Reactive ability |
Stats on this page leave enhancements out. Plan them on each creature’s page.
Costs to level 26
| Item | Coelocephalus |
|---|---|
| DNA | 0level 26 to 26 |
| Coins | 0 |
| To create | 300 DNA |
Fusion
| Item | Coelocephalus |
|---|---|
| Made from | Amargocephalus (50 DNA, level 20+) + Coelotator (200 DNA, level 20+)1,000 coins per fuse |
| Fuses into | Nothing |
Tournaments and raids
| Item | Coelocephalus |
|---|---|
| Tournament formats | Allowed in 42 of 289 |
| Raid | Not a raid boss |
Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.