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AnkyntrosaurusLegendary- 488 more. Keep typing to narrow the list.
Comparing Angel. Level 26, no boosts, no enhancements.
Level 26, no boosts, no enhancements.
Stats
| Stat | |
|---|---|
| Health | 4,280 |
| Damage | 1,450 |
| Speed | 127 |
| Armor | 10% |
| Crit chance | 20% |
| Crit damage | 1.25× |
| Level | 26 |
| Class | Fierce + Resilient |
The highest value in each row is in bold, with its lead over the next best.
Moves
Angel
- Delay 0 · Cooldown 0
Self: remove damage reduction. Fastest opponent: remove dodge. Most positive effects opponent: remove cloak. Fastest opponent: remove speed increase. Lowest HP opponent: attack 1x. Highest HP opponent: vulnerable 50% for 2 turns, 1 attack.
- Delay 0 · Cooldown 1
Self: cleanse vulnerability. All opponents: destroy shields, remove taunt, bypass armor, attack 1.5x.
- Delay 1 · Cooldown 2Priority
Highest damage opponent: attack 2x, stun 66% chance for 1 turn.
At or below 33% HP:
- Delay 0 · Cooldown 2
Self: cleanse damage reduction. Fastest opponent: attack 2x. All allies: increase Speed by 25% for 2 turns, 4 attacks, increase Damage by 25% for 2 turns, 4 attacks. Self: shield 25% for 2 turns, 4 attacks.
Counter, swap-in and passive (3)
- Counter
Self: increase Armor by 10% for 2 turns, 4 attacks, increase Damage by 10% for 2 turns, 4 attacks.
- On escape
Self: cleanse all negative effects, shield 100% for 1 turn, 2 attacks, increase Damage by 50% for 2 turns, 2 attacks.
- Passive
Self: counter-attack.
Resistances
- Immune: Stun, Swap prevention and Vulnerability
- 50%: Speed reduction
- 33%: Damage over time
- 25%: Damage reduction
- 0%: Crit reduction, Rend, Taunt, Armor reduction, Affliction, Healing reduction and Daze
Counters
From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.
- Angel beats 354 of 494 and is beaten by 122.
Beats Angel (122)
Tier, build and costs
Simulated tier
| Item | Angel |
|---|---|
| Tier | B tier, wins 73% |
| Rank | 122 of 495 |
From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.
Enhancements
| Item | Angel |
|---|---|
| Enhancements | None |
Stats on this page leave enhancements out. Plan them on each creature’s page.
Costs to level 26
| Item | Angel |
|---|---|
| DNA | 4,000level 16 to 26 |
| Coins | 555,000 |
| To create | 200 DNA |
Fusion
| Item | Angel |
|---|---|
| Made from | Not a hybrid |
| Fuses into | Spinotops |
Tournaments and raids
| Item | Angel |
|---|---|
| Tournament formats | Allowed in 124 of 289 |
| Raid | Not a raid boss |
Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.