Territorial Strike
All opponents. bypass armor, attack 1x.
Highest HP opponent. damage over time 10% per turn for 2 turns.
Self. increase Armor by 10% for 2 turns, 4 attacks.

Yuxisaurus means 'Yuxi lizard,' named for the Yuxi locality of China where its fossils were found. Discovery of the Yuxisaurus in 2021 proved the presence of the arrmored ornithischian dinosaurs 'thyreophora' in Asia!
26 left · 0 / 26 tiers used
182 left · 0 / 182 points used
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.
Keeping 0 speed tiers (105 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 1,500 | 10,125 | |
| Damage | 410 | 2,887 | |
| Speed | 105 | 157 | |
| Armor | 10% | 33% | |
| Crit chance | 10% | 50% | |
| Crit damage | 1.25× | 1.75× |
Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.
Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 2 | 100 | 1,000 | 1,500 | 410 |
| 3 | 100 | 1,500 | 1,500 | 410 |
| 4 | 100 | 2,000 | 1,500 | 410 |
| 5 | 500 | 2,500 | 1,500 | 410 |
| 6 | 500 | 3,000 | 1,500 | 410 |
| 7 | 500 | 3,500 | 1,500 | 410 |
| 8 | 500 | 4,000 | 1,500 | 410 |
| 9 | 500 | 5,000 | 1,500 | 410 |
| 10 | 1,000 | 7,000 | 1,500 | 410 |
| 11 | 1,000 | 8,000 | 1,500 | 410 |
| 12 | 1,000 | 10,000 | 1,500 | 410 |
| 13 | 1,000 | 12,000 | 1,500 | 410 |
| 14 | 1,000 | 15,000 | 1,500 | 410 |
| 15 | 1,500 | 20,000 | 1,500 | 410 |
| 16 | 1,500 | 25,000 | 1,500 | 410 |
| 17 | 1,500 | 30,000 | 1,500 | 410 |
| 18 | 1,500 | 35,000 | 1,500 | 410 |
| 19 | 1,500 | 45,000 | 1,500 | 410 |
| 20 | 2,000 | 50,000 | 1,500 | 410 |
| 21 | 2,000 | 65,000 | 1,500 | 410 |
| 22 | 2,000 | 80,000 | 1,500 | 410 |
| 23 | 2,000 | 95,000 | 1,500 | 410 |
| 24 | 2,000 | 120,000 | 1,500 | 410 |
| 25 | 2,700 | 150,000 | 1,500 | 410 |
| 26 | 2,700 | 180,000 | 1,500 | 410 |
| 27 | 2,700 | 210,000 | 1,500 | 410 |
| 28 | 2,700 | 250,000 | 1,500 | 410 |
| 29 | 2,700 | 300,000 | 1,500 | 410 |
| 30 | 2,800 | 350,000 | 1,500 | 410 |
| 31 | 3,500 | 400,000 | 1,500 | 410 |
| 32 | 4,000 | 400,000 | 1,500 | 410 |
| 33 | 4,500 | 400,000 | 1,500 | 410 |
| 34 | 5,000 | 400,000 | 1,500 | 410 |
| 35 | 5,500 | 400,000 | 1,500 | 410 |
Active moves at a glance. Select a name for full details.
All opponents. bypass armor, attack 1x.
Highest HP opponent. damage over time 10% per turn for 2 turns.
Self. increase Armor by 10% for 2 turns, 4 attacks.
Self. remove damage reduction.
Fastest opponent. remove dodge.
Most positive effects opponent. remove cloak.
Fastest opponent. remove speed increase.
Lowest HP opponent. attack 2x.
Highest HP opponent. vulnerable 50% for 2 turns, 2 attacks.
Highest HP opponent. attack 2.5x.
Self. increase Armor by 50% for 2 turns, 4 attacks; cleanse damage reduction; heal 1x damage; cannot swap for 1 turn.
Self. shield 25% for 2 turns, 4 attacks; increase Armor by 25% for 2 turns, 4 attacks.
Highest HP opponent. reduce all resistance by 25% for 2 turns, 4 attacks; damage over time 20% per turn for 3 turns.
Attacker. damage over time 20% per turn for 1 turn; vulnerable 50% for 2 turns, 4 attacks.
Self. cleanse damage reduction; heal 1x damage; cleanse all negative effects; increase Speed by 10% for 2 turns; shield 50% for 1 turn, 8 attacks.
Self. counter-attack.
Find up to five dinosaurs with a move sequence that covers Yuxisaurus’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated. This target uses untrained Omega stats.
Calculating move sequences…
Game 3.22.45. About this snapshot