Yuxisaurus, an Omega Fierce and Resilient creature in Jurassic World Alive
OmegaFierce + ResilientNon-hybrid

Yuxisaurus

Yuxisaurus means 'Yuxi lizard,' named for the Yuxi locality of China where its fossils were found. Discovery of the Yuxisaurus in 2021 proved the presence of the arrmored ornithischian dinosaurs 'thyreophora' in Asia!

Build options
Compare YuxisaurusCreate a custom version

Your build

Health
1,500
Damage
410
Speed
105
Armor
10%
Crit chance
10%
Crit damage
1.25×

Resistances

Permanent protection · 100% = immune

Crit reduction
0%
Bleed (DoT)
0%
Damage reduction
75%
Rend
0%
Speed reduction
75%
Stun
0%
Swap prevention
0%
Taunt
0%
Vulnerability
Immune
Armor reduction
50%
Affliction
0%
Healing reduction
0%
Daze
0%

Set boosts and Omega training in the build bar at the bottom of the screen.

Move set

Damage follows your build, before battle effects.

Territorial Strike move icon from Jurassic World Alive

Target all opponents. Attack , bypassing Armor, Absorb.

Target highest HP opponent. Damage over time 10% per turn for 2 turns.

Target Self. Increase Armor 10% for 2 turns, 4 attacks.

Resilient Rampage move icon from Jurassic World Alive

Target Self. Remove Damage reduction.

Target fastest opponent. Remove Dodge.

Target most positive effects opponent. Remove Cloak.

Target fastest opponent. Remove Speed increase.

Target lowest HP opponent. Attack .

Target highest HP opponent. Vulnerable 50% for 2 turns, 2 attacks.

Delay: 1. Cooldown: 1.

Acts last.

Target highest HP opponent. Attack .

Target Self. Increase Armor 50% for 2 turns, 4 attacks. Cleanse Damage reduction. Heal 410. Lockdown 1 turn.

Cooldown: 2.

Spiked Protection move icon from Jurassic World Alive

Priority.

Target Self. Shield 25% for 2 turns, 4 attacks. Increase Armor 25% for 2 turns, 4 attacks.

Target highest HP opponent. Reduce all resistance 25% for 2 turns, 4 attacks. Damage over time 20% per turn for 3 turns.

Cooldown: 2.

Lesser Wounding Counter move icon from Jurassic World Alive

Lesser Wounding Counter

Counter-attack

Target attacker. Damage over time 20% per turn for 1 turn. Vulnerable 50% for 2 turns, 4 attacks.

Target Self. Cleanse Damage reduction. Heal 410. Cleanse. Increase Speed 10% for 2 turns. Shield 50% for 1 turn, 8 attacks.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (105 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health1,50010,125
Damage4102,887
Speed105157
Armor10%33%
Crit chance10%50%
Crit damage1.25×1.75×

Before conditional battle effects.

Evolution & creation costs
From creation to level 2630,700 DNA969,500 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
21001,0001,500410
31001,5001,500410
41002,0001,500410
55002,5001,500410
65003,0001,500410
75003,5001,500410
85004,0001,500410
95005,0001,500410
101,0007,0001,500410
111,0008,0001,500410
121,00010,0001,500410
131,00012,0001,500410
141,00015,0001,500410
151,50020,0001,500410
161,50025,0001,500410
171,50030,0001,500410
181,50035,0001,500410
191,50045,0001,500410
202,00050,0001,500410
212,00065,0001,500410
222,00080,0001,500410
232,00095,0001,500410
242,000120,0001,500410
252,700150,0001,500410
262,700180,0001,500410
272,700210,0001,500410
282,700250,0001,500410
292,700300,0001,500410
302,800350,0001,500410
313,500400,0001,500410
324,000400,0001,500410
334,500400,0001,500410
345,000400,0001,500410
355,500400,0001,500410
26 left
182 left
HP 1,500DMG 410SPD 105ARM 10%CRIT 10%