Target Self.
Cleanse Vulnerability.
Target lowest HP opponent.
Destroy shields.
Target most positive effects opponent.
Remove Taunt.
Target lowest HP opponent.
Attack , bypassing Armor.

Saurophaganax means 'lord of lizard eaters!' The largest terrestrial carnivore of Late Jurassic North America, it weighs in at a whopping 3.8 metric tons!
Permanent protection · 100% = immune
Includes the Omega milestones unlocked by level 26 (+75% stun at level 21, +75% rend at level 21). Each milestone is claimed in game for DNA.
Damage follows your build, before battle effects.
Target Self.
Cleanse Vulnerability.
Target lowest HP opponent.
Destroy shields.
Target most positive effects opponent.
Remove Taunt.
Target lowest HP opponent.
Attack , bypassing Armor.
Target Self.
Cleanse Vulnerability.
Target highest HP opponent.
Destroy shields.
Target most positive effects opponent.
Remove Taunt.
Target lowest HP opponent.
Attack , bypassing Armor.
Delay: 1. Cooldown: 1.
Target Self.
Shield 50% for 2 turns, 4 attacks.
Target highest HP opponent.
Destroy shields.
Attack , bypassing Armor.
Devour heal 60% over 3 turns.
Delay: 1. Cooldown: 2.
Priority.
Target Self.
Cleanse Armor reduction.
Increase Armor 35% for 2 turns, 4 attacks.
Target highest HP opponent.
Attack , bypassing Armor.
Vulnerable 50% for 2 turns, 2 attacks.
Cooldown: 1.
Target Self.
Increase Damage 10% for 2 turns, 4 attacks.
Target all opponents.
Attack , bypassing Absorb.
Target escaping opponent.
Destroy shields.
Target Self.
Increase Damage 25% for 2 turns, 4 attacks.
Target escaping opponent.
Attack , bypassing Armor.
Devour heal 100% over 2 turns.
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.
Keeping 0 speed tiers (105 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 1,420 | 10,425 | |
| Damage | 625 | 3,412 | |
| Speed | 105 | 157 | |
| Armor | 5% | 30% | |
| Crit chance | 5% | 25% | |
| Crit damage | 1.25× | 1.5× |
Before conditional battle effects.
Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 2 | 100 | 1,000 | 1,420 | 625 |
| 3 | 100 | 1,500 | 1,420 | 625 |
| 4 | 100 | 2,000 | 1,420 | 625 |
| 5 | 500 | 2,500 | 1,420 | 625 |
| 6 | 500 | 3,000 | 1,420 | 625 |
| 7 | 500 | 3,500 | 1,420 | 625 |
| 8 | 500 | 4,000 | 1,420 | 625 |
| 9 | 500 | 5,000 | 1,420 | 625 |
| 10 | 1,000 | 7,000 | 1,420 | 625 |
| 11 | 1,000 | 8,000 | 1,420 | 625 |
| 12 | 1,000 | 10,000 | 1,420 | 625 |
| 13 | 1,000 | 12,000 | 1,420 | 625 |
| 14 | 1,000 | 15,000 | 1,420 | 625 |
| 15 | 1,500 | 20,000 | 1,420 | 625 |
| 16 | 1,500 | 25,000 | 1,420 | 625 |
| 17 | 1,500 | 30,000 | 1,420 | 625 |
| 18 | 1,500 | 35,000 | 1,420 | 625 |
| 19 | 1,500 | 45,000 | 1,420 | 625 |
| 20 | 2,000 | 50,000 | 1,420 | 625 |
| 21 | 2,000 | 65,000 | 1,420 | 625 |
| 22 | 2,000 | 80,000 | 1,420 | 625 |
| 23 | 2,000 | 95,000 | 1,420 | 625 |
| 24 | 2,000 | 120,000 | 1,420 | 625 |
| 25 | 2,700 | 150,000 | 1,420 | 625 |
| 26 | 2,700 | 180,000 | 1,420 | 625 |
| 27 | 2,700 | 210,000 | 1,420 | 625 |
| 28 | 2,700 | 250,000 | 1,420 | 625 |
| 29 | 2,700 | 300,000 | 1,420 | 625 |
| 30 | 2,800 | 350,000 | 1,420 | 625 |
| 31 | 3,500 | 400,000 | 1,420 | 625 |
| 32 | 4,000 | 400,000 | 1,420 | 625 |
| 33 | 4,500 | 400,000 | 1,420 | 625 |
| 34 | 5,000 | 400,000 | 1,420 | 625 |
| 35 | 5,500 | 400,000 | 1,420 | 625 |