Priority.
Target Self.
Increase Armor 25% for 2 turns, 4 attacks.
Shield 75% for 2 turns, 4 attacks.
Cleanse Speed reduction.
Cleanse Damage reduction.

With its massive, flat head and long body, the Mastodonsaurus is perfectly adapted for lurking in murky swamp waters. It ambushes prey like fish and amphibians by snapping its powerful jaws as they swim by.
Permanent protection · 100% = immune
Includes the Omega milestones unlocked by level 26 (+50% rend at level 16, +50% damage over time at level 16, +100% healing reduction at level 16, +50% stun at level 21, +25% swap prevention at level 21). Each milestone is claimed in game for DNA.
Damage follows your build, before battle effects.
Priority.
Target Self.
Increase Armor 25% for 2 turns, 4 attacks.
Shield 75% for 2 turns, 4 attacks.
Cleanse Speed reduction.
Cleanse Damage reduction.
Target Self.
Cleanse Vulnerability.
Target all opponents.
Destroy shields.
Remove Taunt.
Attack , bypassing Armor, Absorb.
Cooldown: 1.
Target Self.
Cleanse Damage reduction.
Heal 900.
Cleanse.
Swap out.
Cooldown: 1.
Target Self.
Cleanse Damage reduction.
Target fastest opponent.
Rend 60% max HP, bypassing Armor, Dodge.
Target Self.
Shield 50% for 2 turns, 4 attacks.
Cooldown: 1.
Priority.
Target Self.
Cleanse Damage reduction.
Target highest HP opponent.
Destroy shields.
Attack , bypassing Armor, Dodge.
Devour heal 60% over 3 turns.
Reduce Healing 60% for 3 turns.
Damage over time 25% per turn for 3 turns.
Delay: 1. Cooldown: 2.
Target Self.
Cleanse Damage reduction.
Target attacker.
Remove Cloak.
Target fastest opponent.
Remove Dodge.
Target attacker.
Attack .
Target highest HP opponent.
Vulnerable 50% for 2 turns, 1 attack.
Target all opponents.
Reduce Healing 100% for 1 turn.
Target Self.
Lockdown 2 turns.
Target escaping opponent.
Prevent swap 1 turn.
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.
Keeping 0 speed tiers (105 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 1,250 | 10,110 | |
| Damage | 450 | 4,012 | |
| Speed | 105 | 165 | |
| Armor | 4% | 50% | |
| Crit chance | 5% | 25% | |
| Crit damage | 1.25× | 1.5× |
Before conditional battle effects.
Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 2 | 100 | 1,000 | 1,250 | 450 |
| 3 | 100 | 1,500 | 1,250 | 450 |
| 4 | 100 | 2,000 | 1,250 | 450 |
| 5 | 500 | 2,500 | 1,250 | 450 |
| 6 | 500 | 3,000 | 1,250 | 450 |
| 7 | 500 | 3,500 | 1,250 | 450 |
| 8 | 500 | 4,000 | 1,250 | 450 |
| 9 | 500 | 5,000 | 1,250 | 450 |
| 10 | 1,000 | 7,000 | 1,250 | 450 |
| 11 | 1,000 | 8,000 | 1,250 | 450 |
| 12 | 1,000 | 10,000 | 1,250 | 450 |
| 13 | 1,000 | 12,000 | 1,250 | 450 |
| 14 | 1,000 | 15,000 | 1,250 | 450 |
| 15 | 1,500 | 20,000 | 1,250 | 450 |
| 16 | 1,500 | 25,000 | 1,250 | 450 |
| 17 | 1,500 | 30,000 | 1,250 | 450 |
| 18 | 1,500 | 35,000 | 1,250 | 450 |
| 19 | 1,500 | 45,000 | 1,250 | 450 |
| 20 | 2,000 | 50,000 | 1,250 | 450 |
| 21 | 2,000 | 65,000 | 1,250 | 450 |
| 22 | 2,000 | 80,000 | 1,250 | 450 |
| 23 | 2,000 | 95,000 | 1,250 | 450 |
| 24 | 2,000 | 120,000 | 1,250 | 450 |
| 25 | 2,700 | 150,000 | 1,250 | 450 |
| 26 | 2,700 | 180,000 | 1,250 | 450 |
| 27 | 2,700 | 210,000 | 1,250 | 450 |
| 28 | 2,700 | 250,000 | 1,250 | 450 |
| 29 | 2,700 | 300,000 | 1,250 | 450 |
| 30 | 2,800 | 350,000 | 1,250 | 450 |
| 31 | 3,500 | 400,000 | 1,250 | 450 |
| 32 | 4,000 | 400,000 | 1,250 | 450 |
| 33 | 4,500 | 400,000 | 1,250 | 450 |
| 34 | 5,000 | 400,000 | 1,250 | 450 |
| 35 | 5,500 | 400,000 | 1,250 | 450 |