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Stegosaurus Ungulatus
OmegaResilientNon-hybrid

Stegosaurus Ungulatus

The gentle Stegosaurus ungulatus has longer hind-limbs and smaller dorsal plates than the Common Stegosaurus. The most remarkable difference between these two creatures is the small plates that grow on the neck and head of S. ungulatus.

Build your creature

Health
1,180
Damage
350
Speed
100
Armor
10%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Omega training

182 left · 0 / 182 points used

0 of 117 points. +60 per point · cap 8,200 before boosts Up to 117 available for this stat with your current allocation.
0 of 120 points. +15 per point · cap 2,150 before boosts Up to 120 available for this stat with your current allocation.
0 of 16 points. +1 per point · cap 116 before boosts Up to 16 available for this stat with your current allocation.
0 of 30 points. +1 percentage points per point · cap 40% before boosts Up to 30 available for this stat with your current allocation.
0 of 30 points. +1 percentage points per point · cap 35% before boosts Up to 30 available for this stat with your current allocation.
0 of 0 points. +1 percentage points per point · cap 1.25× before boosts Up to 0 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (100 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health1,18012,300
Damage3503,225
Speed100156
Armor10%40%
Crit chance5%35%
Crit damage1.25×1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2630,700 DNA969,500 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
21001,0001,180350
31001,5001,180350
41002,0001,180350
55002,5001,180350
65003,0001,180350
75003,5001,180350
85004,0001,180350
95005,0001,180350
101,0007,0001,180350
111,0008,0001,180350
121,00010,0001,180350
131,00012,0001,180350
141,00015,0001,180350
151,50020,0001,180350
161,50025,0001,180350
171,50030,0001,180350
181,50035,0001,180350
191,50045,0001,180350
202,00050,0001,180350
212,00065,0001,180350
222,00080,0001,180350
232,00095,0001,180350
242,000120,0001,180350
252,700150,0001,180350
262,700180,0001,180350
272,700210,0001,180350
282,700250,0001,180350
292,700300,0001,180350
302,800350,0001,180350
313,500400,0001,180350
324,000400,0001,180350
334,500400,0001,180350
345,000400,0001,180350
355,500400,0001,180350
Level 26HP 1,180DMG 350SPD 100

Move set

Active moves at a glance. Select a name for full details.

Lv 1+Delay 0Cooldown 0

Self. shield 50% for 1 turn, 4 attacks.

Lowest HP opponent. reduce Speed by 50% for 2 turns, 4 attacks; bypass dodge, attack 1x.

Lv 1+Delay 0Cooldown 1

All opponents. bypass dodge, attack 1.5x.

Fastest opponent. reduce Speed by 50% for 3 turns.

active · Move 3

Lingering Ferocity

Lv 11+Delay 0Cooldown 2

Self. increase Damage by 100% for 3 turns, 6 attacks; increase Armor by 30% for 2 turns, 4 attacks.

Highest HP opponent. prevent swap for 2 turns.

active · Move 4

Defensive Rampage

Lv 21+Delay 1Cooldown 1Priority

Self. shield 50% for 2 turns, 4 attacks; cleanse damage reduction; heal 2x damage.

Fastest opponent. remove dodge.

Lowest HP opponent. remove cloak.

Fastest opponent. attack 2x.

Counter, swap & passive abilities 3
Lv 16+Delay 0Cooldown 0

Attacker. attack 1x.

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.

Lv 6+Delay 0Cooldown 0

Self. shield 75% for 1 turn, 2 attacks; cannot swap for 2 turns.

Fastest opponent. reduce Speed by 50% for 2 turns, 4 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Stegosaurus Ungulatus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated. This target uses untrained Omega stats.

Calculating move sequences…

Game 3.22.45. About this snapshot