Megalania, an Omega Cunning and Fierce creature in Jurassic World Alive
OmegaCunning + FierceNon-hybrid

Megalania

The Megalania is an extinct species of Monitor lizard, the largest ground lizard to ever exist!

Build options
Compare MegalaniaCreate a custom version

Your build

Health
1,200
Damage
380
Speed
100
Armor
0%
Crit chance
0%
Crit damage
1.25×

Resistances

Permanent protection · 100% = immune

Crit reduction
0%
Bleed (DoT)
50%
Damage reduction
50%
Rend
Immune
Speed reduction
50%
Stun
Immune
Swap prevention
0%
Taunt
0%
Vulnerability
0%
Armor reduction
0%
Affliction
0%
Healing reduction
0%
Daze
0%

Set boosts and Omega training in the build bar at the bottom of the screen.

Move set

Damage follows your build, before battle effects.

Degenerating Strike move icon from Jurassic World Alive

Target lowest HP opponent. Attack . Reduce all resistance 20% for 3 turns, 6 attacks.

Devious Impact move icon from Jurassic World Alive

Target lowest HP opponent. Attack , bypassing Armor. Reduce all resistance 40% for 1 turn, 2 attacks.

Target highest HP opponent. Damage over time 33% per turn for 3 turns.

Target lowest HP opponent. Reduce Damage 50% for 2 turns, 4 attacks.

Cooldown: 1.

Overwhelming Impact move icon from Jurassic World Alive

Target lowest HP opponent. Destroy shields. Attack , bypassing Armor. Devour heal 60% over 2 turns. Reduce all resistance 40% for 1 turn, 2 attacks. Stun 75% chance for 1 turn. Damage over time 20% per turn for 2 turns.

Cooldown: 2.

Lockdown Pressure move icon from Jurassic World Alive

Target lowest HP opponent. Reduce all resistance 40% for 1 turn, 2 attacks. Remove Damage increase. Remove Speed increase. Reduce Damage 50% for 2 turns, 4 attacks. Reduce Speed 50% for 2 turns. Prevent swap 2 turns.

Target Self. Prevent swap 2 turns.

Cooldown: 2.

No Escape

On escape

Target escaping opponent. Prevent swap 1 turn.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (100 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health1,2008,325
Damage3803,150
Speed100165
Armor0%10%
Crit chance0%10%
Crit damage1.25×2×

Before conditional battle effects.

Evolution & creation costs
From creation to level 2630,700 DNA969,500 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
21001,0001,200380
31001,5001,200380
41002,0001,200380
55002,5001,200380
65003,0001,200380
75003,5001,200380
85004,0001,200380
95005,0001,200380
101,0007,0001,200380
111,0008,0001,200380
121,00010,0001,200380
131,00012,0001,200380
141,00015,0001,200380
151,50020,0001,200380
161,50025,0001,200380
171,50030,0001,200380
181,50035,0001,200380
191,50045,0001,200380
202,00050,0001,200380
212,00065,0001,200380
222,00080,0001,200380
232,00095,0001,200380
242,000120,0001,200380
252,700150,0001,200380
262,700180,0001,200380
272,700210,0001,200380
282,700250,0001,200380
292,700300,0001,200380
302,800350,0001,200380
313,500400,0001,200380
324,000400,0001,200380
334,500400,0001,200380
345,000400,0001,200380
355,500400,0001,200380
26 left
182 left
HP 1,200DMG 380SPD 100ARM 0%CRIT 0%