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Megalania
OmegaCunning + FierceNon-hybrid

Megalania

The Megalania is an extinct species of Monitor lizard, the largest ground lizard to ever exist!

Build your creature

Health
1,200
Damage
380
Speed
100
Armor
0%
Crit chance
0%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Omega training

182 left · 0 / 182 points used

0 of 145 points. +30 per point · cap 5,550 before boosts Up to 145 available for this stat with your current allocation.
0 of 86 points. +20 per point · cap 2,100 before boosts Up to 86 available for this stat with your current allocation.
0 of 25 points. +1 per point · cap 125 before boosts Up to 25 available for this stat with your current allocation.
0 of 10 points. +1 percentage points per point · cap 10% before boosts Up to 10 available for this stat with your current allocation.
0 of 10 points. +1 percentage points per point · cap 10% before boosts Up to 10 available for this stat with your current allocation.
0 of 75 points. +1 percentage points per point · cap 2× before boosts Up to 75 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (100 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health1,2008,325
Damage3803,150
Speed100165
Armor0%10%
Crit chance0%10%
Crit damage1.25×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2630,700 DNA969,500 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
21001,0001,200380
31001,5001,200380
41002,0001,200380
55002,5001,200380
65003,0001,200380
75003,5001,200380
85004,0001,200380
95005,0001,200380
101,0007,0001,200380
111,0008,0001,200380
121,00010,0001,200380
131,00012,0001,200380
141,00015,0001,200380
151,50020,0001,200380
161,50025,0001,200380
171,50030,0001,200380
181,50035,0001,200380
191,50045,0001,200380
202,00050,0001,200380
212,00065,0001,200380
222,00080,0001,200380
232,00095,0001,200380
242,000120,0001,200380
252,700150,0001,200380
262,700180,0001,200380
272,700210,0001,200380
282,700250,0001,200380
292,700300,0001,200380
302,800350,0001,200380
313,500400,0001,200380
324,000400,0001,200380
334,500400,0001,200380
345,000400,0001,200380
355,500400,0001,200380
Level 26HP 1,200DMG 380SPD 100

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Degenerating Strike

Lv 1+Delay 0Cooldown 0

Lowest HP opponent. attack 1x; reduce all resistance by 20% for 3 turns, 6 attacks.

active · Move 2

Devious Impact

Lv 1+Delay 0Cooldown 1

Lowest HP opponent. bypass armor, attack 1.5x; reduce all resistance by 40% for 1 turn, 2 attacks.

Highest HP opponent. damage over time 33.41% per turn for 3 turns.

Lowest HP opponent. reduce Damage by 50% for 2 turns, 4 attacks.

active · Move 3

Overwhelming Impact

Lv 6+Delay 0Cooldown 2

Lowest HP opponent. destroy shields; bypass armor, attack 1.5x, devour heal 60% over 2 turns; reduce all resistance by 40% for 1 turn, 2 attacks; stun 75% chance for 1 turn; damage over time 20% per turn for 2 turns.

active · Move 4

Lockdown Pressure

Lv 21+Delay 0Cooldown 2

Lowest HP opponent. reduce all resistance by 40% for 1 turn, 2 attacks; remove damage increase; remove speed increase; reduce Damage by 50% for 2 turns, 4 attacks; reduce Speed by 50% for 2 turns; prevent swap for 2 turns.

Self. prevent swap for 2 turns.

Counter, swap & passive abilities 3
on escape

No Escape

Lv 1+Delay 0Cooldown 0

Attacker. prevent swap for 1 turn.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Megalania’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated. This target uses untrained Omega stats.

Calculating move sequences…

Game 3.22.45. About this snapshot