Compare Jurassic World Alive dinosaurs

Level
Omega training

Comparing Homalocephale. Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Stats

Stats: Level 26, no boosts, Omegas with their training points spread evenly, no enhancements
StatHomalocephale
Health3,590
Damage1,245
Speed118
Armor25%
Crit chance25%
Crit damage1.4×
Level26
Training points182
ClassResilient

The highest value in each row is in bold, with its lead over the next best.

Moves

Homalocephale

  • Bulwark move icon from Jurassic World Alive
    Delay 0 · Cooldown 0Priority

    Self: increase Armor by 25% for 2 turns, 4 attacks, shield 75% for 2 turns, 4 attacks, cleanse speed reduction, cleanse damage reduction.

  • Group Resilient Impact move icon from Jurassic World Alive
    Delay 0 · Cooldown 1

    Self: remove damage reduction. All opponents: remove dodge. Most positive effects opponent: remove cloak. Fastest opponent: remove speed increase. Lowest HP opponent: attack 1.5x. Highest HP opponent: vulnerable 50% for 2 turns, 1 attack.

  • Bellowing Impact move icon from Jurassic World Alive
    Delay 0 · Cooldown 1

    Self: shield 50% for 1 turn, 4 attacks, taunt for 1 turn. Fastest opponent: reduce Speed by 50% for 2 turns, attack 1.5x.

  • Head to Head move icon from Jurassic World Alive
    Delay 2 · Cooldown 1

    Fastest opponent: reduce Speed by 50% for 2 turns, 4 attacks, bypass dodge, attack 2.5x. Self: reduce Speed by 50% for 2 turns, 2 attacks. Fastest opponent: stun 25% chance for 1 turn.

Counter, swap-in and passive (1)
  • Swap in Heavy Charge move icon from Jurassic World Alive
    Swap-in

    Highest HP opponent: attack 1x. Random opponent: stun 100% chance for 1 turn. Self: cannot swap for 2 turns.

Resistances

  • Immune: Rend and Vulnerability
  • 50%: Damage reduction and Armor reduction
  • 25%: Damage over time
  • 0%: Crit reduction, Speed reduction, Stun, Swap prevention, Taunt, Affliction, Healing reduction and Daze

Counters

Counters come from simulated battles, which leave Omega creatures out because their stats depend on training.

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemHomalocephale
TierNot ranked
Rank

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemHomalocephale
EnhancementsNone

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemHomalocephale
DNA30,700level 1 to 26
Coins969,500
To create100 DNA
Fusion
Fusion
ItemHomalocephale
Made fromNot a hybrid
Fuses intoNothing
Tournaments and raids
Tournaments and raids
ItemHomalocephale
Tournament formatsAllowed in 92 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.