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Diabloceratops
OmegaResilientNon-hybrid

Diabloceratops

Named for the dual spikes emerging from the top of its crest, Diabloceratops means 'devil-horned face.' This ceratopsid is closely related to the Nasutoceratops.

Build your creature

Health
1,500
Damage
400
Speed
104
Armor
6%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Omega training

182 left · 0 / 182 points used

0 of 150 points. +50 per point · cap 9,000 before boosts Up to 150 available for this stat with your current allocation.
0 of 160 points. +10 per point · cap 2,000 before boosts Up to 160 available for this stat with your current allocation.
0 of 5 points. +1 per point · cap 109 before boosts Up to 5 available for this stat with your current allocation.
0 of 17 points. +2 percentage points per point · cap 40% before boosts Up to 17 available for this stat with your current allocation.
0 of 20 points. +1 percentage points per point · cap 25% before boosts Up to 20 available for this stat with your current allocation.
0 of 5 points. +1 percentage points per point · cap 1.3× before boosts Up to 5 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (104 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health1,50013,500
Damage4003,000
Speed104149
Armor6%40%
Crit chance5%25%
Crit damage1.25×1.3×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2630,700 DNA969,500 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
21001,0001,500400
31001,5001,500400
41002,0001,500400
55002,5001,500400
65003,0001,500400
75003,5001,500400
85004,0001,500400
95005,0001,500400
101,0007,0001,500400
111,0008,0001,500400
121,00010,0001,500400
131,00012,0001,500400
141,00015,0001,500400
151,50020,0001,500400
161,50025,0001,500400
171,50030,0001,500400
181,50035,0001,500400
191,50045,0001,500400
202,00050,0001,500400
212,00065,0001,500400
222,00080,0001,500400
232,00095,0001,500400
242,000120,0001,500400
252,700150,0001,500400
262,700180,0001,500400
272,700210,0001,500400
282,700250,0001,500400
292,700300,0001,500400
302,800350,0001,500400
313,500400,0001,500400
324,000400,0001,500400
334,500400,0001,500400
345,000400,0001,500400
355,500400,0001,500400
Level 26HP 1,500DMG 400SPD 104

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Resilient Strike

Lv 1+Delay 0Cooldown 0

Self. remove damage reduction.

Fastest opponent. remove dodge.

Most positive effects opponent. remove cloak.

Fastest opponent. remove speed increase.

Lowest HP opponent. attack 1x.

Highest HP opponent. vulnerable 50% for 2 turns, 1 attack.

active · Move 2

Greater Stunning Impact

Lv 1+Delay 1Cooldown 2

Highest HP opponent. attack 1.5x.

Random opponent. stun 75% chance for 1 turn.

active · Move 3

Leading Charge

Lv 11+Delay 0Cooldown 2

Self. cleanse damage reduction.

Fastest opponent. attack 2x.

All allies. increase Speed by 25% for 2 turns, 4 attacks; increase Damage by 25% for 2 turns, 4 attacks.

Self. shield 25% for 2 turns, 4 attacks.

active · Move 4

Instant Crush

Lv 21+Delay 1Cooldown 3Priority

All opponents. vulnerable 50% for 2 turns, 4 attacks; bypass dodge, attack 2.5x; reduce Speed by 50% for 2 turns, 4 attacks.

Counter, swap & passive abilities 4
Lv 16+Delay 0Cooldown 0

Self. increase Armor by 35% for 2 turns, 4 attacks.

Lv 16+Delay 0Cooldown 0

HP 50%

Self. increase Armor by 15% for 2 turns, 2 attacks.

Lv 6+Delay 0Cooldown 0

Highest damage opponent. bypass armor, attack 1x; stun 66% chance for 1 turn.

Self. cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Diabloceratops’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated. This target uses untrained Omega stats.

Calculating move sequences…

Game 3.22.45. About this snapshot