Compare Jurassic World Alive dinosaurs

Level

Comparing Suchomimus. Level 26, no boosts, no enhancements.

Level 26, no boosts, no enhancements.

Stats

Stats: Level 26, no boosts, no enhancements
StatSuchomimus
Health3,900
Damage1,000
Speed104
Armor0%
Crit chance5%
Crit damage1.25×
Level26
ClassFierce

The highest value in each row is in bold, with its lead over the next best.

Moves

Suchomimus

  • Fierce Strike move icon from Jurassic World Alive
    Delay 0 · Cooldown 0

    Self: cleanse vulnerability. Lowest HP opponent: destroy shields. Most positive effects opponent: remove taunt. Lowest HP opponent: bypass armor, attack 1x.

  • Lethal Wound move icon from Jurassic World Alive
    Delay 0 · Cooldown 2

    Highest HP opponent: attack 1x, damage over time 33.41% per turn for 3 turns.

Counter, swap-in and passive (1)
  • On escape

    Attacker: prevent swap for 1 turn.

Resistances

  • 0%: Crit reduction, Damage over time, Damage reduction, Rend, Speed reduction, Stun, Swap prevention, Taunt, Vulnerability, Armor reduction, Affliction, Healing reduction and Daze

Counters

From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.

  • Suchomimus beats 29 of 494 and is beaten by 431.

Beats Suchomimus (431)

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemSuchomimus
TierD tier, wins 9%
Rank467 of 495

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemSuchomimus
EnhancementsNone

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemSuchomimus
DNA146,750level 1 to 26
Coins588,190
To create50 DNA
Fusion
Fusion
ItemSuchomimus
Made fromNot a hybrid
Fuses intoSuchotator
Tournaments and raids
Tournaments and raids
ItemSuchomimus
Tournament formatsAllowed in 122 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.