Compare Jurassic World Alive dinosaurs

Level

Comparing Apatosaurus. Level 26, no boosts, no enhancements.

Level 26, no boosts, no enhancements.

Stats

Stats: Level 26, no boosts, no enhancements
StatApatosaurus
Health6,000
Damage1,100
Speed101
Armor0%
Crit chance5%
Crit damage1.25×
Level26
ClassResilient

The highest value in each row is in bold, with its lead over the next best.

Moves

Apatosaurus

  • Resilient Strike move icon from Jurassic World Alive
    Delay 0 · Cooldown 0

    Self: remove damage reduction. Fastest opponent: remove dodge. Most positive effects opponent: remove cloak. Fastest opponent: remove speed increase. Lowest HP opponent: attack 1x. Highest HP opponent: vulnerable 50% for 2 turns, 1 attack.

  • Group Decelerating Impact move icon from Jurassic World Alive
    Delay 0 · Cooldown 1

    All opponents: reduce Speed by 50% for 2 turns, attack 1.5x.

Resistances

  • 50%: Damage reduction
  • 0%: Crit reduction, Damage over time, Rend, Speed reduction, Stun, Swap prevention, Taunt, Vulnerability, Armor reduction, Affliction, Healing reduction and Daze

Counters

From simulated one-on-one battles at level 26 with no boosts, against 494 creatures.

  • Apatosaurus beats 103 of 494 and is beaten by 384.

Beats Apatosaurus (384)

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemApatosaurus
TierD tier, wins 22%
Rank408 of 495

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemApatosaurus
EnhancementsNone

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemApatosaurus
DNA146,750level 1 to 26
Coins588,190
To create50 DNA
Fusion
Fusion
ItemApatosaurus
Made fromNot a hybrid
Fuses intoNodopatosaurus
Tournaments and raids
Tournaments and raids
ItemApatosaurus
Tournament formatsAllowed in 122 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.