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Erythrosuchus
OmegaCunningNon-hybrid

Erythrosuchus

Although diminuitive among the beasts of Jurassic World, Erythrosuchus was the largest predator of early Triassic South Africa!

Build your creature

Health
770
Damage
220
Speed
100
Armor
0%
Crit chance
1%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Omega training

182 left · 0 / 182 points used

0 of 100 points. +60 per point · cap 6,770 before boosts Up to 100 available for this stat with your current allocation.
0 of 89 points. +30 per point · cap 2,890 before boosts Up to 89 available for this stat with your current allocation.
0 of 35 points. +1 per point · cap 135 before boosts Up to 35 available for this stat with your current allocation.
0 of 0 points. This stat cannot be trained. Up to 0 available for this stat with your current allocation.
0 of 22 points. +2 percentage points per point · cap 45% before boosts Up to 22 available for this stat with your current allocation.
0 of 50 points. +1 percentage points per point · cap 1.75× before boosts Up to 50 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (100 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health77010,155
Damage2204,335
Speed100175
Armor0%0%
Crit chance1%45%
Crit damage1.25×1.75×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2630,700 DNA969,500 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
21001,000770220
31001,500770220
41002,000770220
55002,500770220
65003,000770220
75003,500770220
85004,000770220
95005,000770220
101,0007,000770220
111,0008,000770220
121,00010,000770220
131,00012,000770220
141,00015,000770220
151,50020,000770220
161,50025,000770220
171,50030,000770220
181,50035,000770220
191,50045,000770220
202,00050,000770220
212,00065,000770220
222,00080,000770220
232,00095,000770220
242,000120,000770220
252,700150,000770220
262,700180,000770220
272,700210,000770220
282,700250,000770220
292,700300,000770220
302,800350,000770220
313,500400,000770220
324,000400,000770220
334,500400,000770220
345,000400,000770220
355,500400,000770220
Level 26HP 770DMG 220SPD 100

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Cunning Strike

Lv 1+Delay 0Cooldown 0

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase.

Lowest HP opponent. attack 1x.

?
active · Move 2

Deadly Poisoned Impact

Lv 1+Delay 0Cooldown 1

Highest damage opponent. reduce all resistance by 25% for 2 turns; reduce Healing by 50% for 2 turns; damage over time 33% per turn for 2 turns; attack 1.33x.

active · Move 3

Instant Cunning Impact

Lv 11+Delay 0Cooldown 1Priority

Self. cleanse damage over time.

Highest damage opponent. reduce Damage by 50% for 1 turn, 2 attacks; reduce Crit Chance by 100% for 1 turn, 2 attacks; remove crit increase; remove damage increase; attack 1.5x.

?
active · Move 4

Deadly Poisoned Spit

Lv 21+Delay 1Cooldown 2

Highest damage opponent. reduce all resistance by 15% for 1 turn; reduce Healing by 50% for 2 turns; damage over time 33% per turn for 2 turns; reduce Damage by 75% for 1 turn, 1 attack; reduce Speed by 25% for 2 turns, 2 attacks.

Counter, swap & passive abilities 5
Lv 6+Delay 0Cooldown 0

Attacker. reduce all resistance by 15% for 2 turns.

swap in

Cower

Lv 16+Delay 0Cooldown 0

Self. 75% chance to dodge 67% of damage for 1 turn, 2 attacks.

Highest damage opponent. reduce Damage by 50% for 1 turn, 1 attack.

Self. cannot swap for 2 turns.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Erythrosuchus’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated. This target uses untrained Omega stats.

Calculating move sequences…

Game 3.22.45. About this snapshot