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Ceratosaurus Gen 2
OmegaFierceNon-hybrid

Ceratosaurus Gen 2

The cranial and eyebrow crests of the Ceratosaurus GEN 2 are more pronounced than those of the Ceratosaurus. These crests serve as eye protection from sun, allowing Ceratosaurus GEN 2 better vision than many other dinosaurs!

Build your creature

Health
1,400
Damage
410
Speed
106
Armor
0%
Crit chance
5%
Crit damage
1.25×

Stat boosts

26 left · 0 / 26 tiers used

0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.

Omega training

182 left · 0 / 182 points used

0 of 125 points. +45 per point · cap 7,025 before boosts Up to 125 available for this stat with your current allocation.
0 of 102 points. +20 per point · cap 2,450 before boosts Up to 102 available for this stat with your current allocation.
0 of 11 points. +1 per point · cap 117 before boosts Up to 11 available for this stat with your current allocation.
0 of 0 points. This stat cannot be trained. Up to 0 available for this stat with your current allocation.
0 of 45 points. +1 percentage points per point · cap 50% before boosts Up to 45 available for this stat with your current allocation.
0 of 15 points. +1 percentage points per point · cap 1.4× before boosts Up to 15 available for this stat with your current allocation.

Sliders & point limits

Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.

Explore boost tradeoffs & stat limits

How would you spend the remaining tiers?

Keeping 0 speed tiers (106 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.

Health × damage balance

Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.

Individual stat ceilings

At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.

StatCurrentIndividual ceilingTry a focused build
Health1,40010,537
Damage4103,675
Speed106157
Armor0%0%
Crit chance5%50%
Crit damage1.25×1.4×

Before conditional battle effects. Counter planner uses separate, unboosted, unenhanced settings.

Evolution & creation costs
From creation to level 2630,700 DNA969,500 coins

Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.

All evolution costs
Level reachedDNACoinsBase healthBase damage
21001,0001,400410
31001,5001,400410
41002,0001,400410
55002,5001,400410
65003,0001,400410
75003,5001,400410
85004,0001,400410
95005,0001,400410
101,0007,0001,400410
111,0008,0001,400410
121,00010,0001,400410
131,00012,0001,400410
141,00015,0001,400410
151,50020,0001,400410
161,50025,0001,400410
171,50030,0001,400410
181,50035,0001,400410
191,50045,0001,400410
202,00050,0001,400410
212,00065,0001,400410
222,00080,0001,400410
232,00095,0001,400410
242,000120,0001,400410
252,700150,0001,400410
262,700180,0001,400410
272,700210,0001,400410
282,700250,0001,400410
292,700300,0001,400410
302,800350,0001,400410
313,500400,0001,400410
324,000400,0001,400410
334,500400,0001,400410
345,000400,0001,400410
355,500400,0001,400410
Level 26HP 1,400DMG 410SPD 106

Move set

Active moves at a glance. Select a name for full details.

active · Move 1

Group Fierce Strike

Lv 1+Delay 0Cooldown 0

Self. cleanse vulnerability.

All opponents. destroy shields; remove taunt; bypass armor, attack 1x.

active · Move 2

Challenging Alert Impact

Base / secureLv 1+Delay 0Cooldown 1

Highest HP opponent. bypass armor, attack 2x.

threatenedLv 1+Delay 0Cooldown 1

HP 50%

Highest HP opponent. destroy shields; bypass armor, attack 1.5x.

Variant details →
active · Move 3

Alert Fierce Rampage

Base / secureLv 6+Delay 0Cooldown 2

Self. cleanse damage reduction; heal 1x damage.

Highest HP opponent. destroy shields; bypass armor, attack 1.66x.

Self. swap out.

threatenedLv 6+Delay 0Cooldown 2

HP 50%

Self. cleanse vulnerability.

Highest HP opponent. destroy shields; remove taunt; bypass armor, attack 2x.

Variant details →
active · Move 4

Bared Teeth

Lv 16+Delay 1Cooldown 3Priority

Lowest current HP opponent. cleanse all negative effects.

Lowest HP opponent. swap out.

Counter, swap & passive abilities 2
Lv 1+Delay 0Cooldown 0

Self. cleanse damage reduction; heal 1.5x damage; increase Speed by 33% for 2 turns, 4 attacks; increase Damage by 33% for 2 turns, 4 attacks; increase Crit Chance by 33% for 2 turns, 4 attacks.

Plan your matchup

Counter planner

Base-hit estimates

Find up to five dinosaurs with a move sequence that covers Ceratosaurus Gen 2’s HP at the same level.

Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated. This target uses untrained Omega stats.

Calculating move sequences…

Game 3.22.45. About this snapshot