Target Self.
Cleanse Vulnerability.
Target all opponents.
Destroy shields.
Remove Taunt.
Attack , bypassing Armor, Absorb.

The cranial and eyebrow crests of the Ceratosaurus GEN 2 are more pronounced than those of the Ceratosaurus. These crests serve as eye protection from sun, allowing Ceratosaurus GEN 2 better vision than many other dinosaurs!
Permanent protection · 100% = immune
Includes the Omega milestones unlocked by level 26 (+67% rend at level 16, +33% damage reduction at level 16, +50% damage over time at level 16). Each milestone is claimed in game for DNA.
Damage follows your build, before battle effects.
Target Self.
Cleanse Vulnerability.
Target all opponents.
Destroy shields.
Remove Taunt.
Attack , bypassing Armor, Absorb.
Target highest HP opponent.
Attack , bypassing Armor.
Cooldown: 1.
Target highest HP opponent.
Destroy shields.
Attack , bypassing Armor.
Cooldown: 1.
Target Self.
Cleanse Damage reduction.
Heal 410.
Target highest HP opponent.
Destroy shields.
Attack , bypassing Armor.
Target Self.
Swap out.
Cooldown: 2.
Target Self.
Cleanse Vulnerability.
Target highest HP opponent.
Destroy shields.
Remove Taunt.
Attack , bypassing Armor.
Cooldown: 2.
Priority.
Target lowest current HP opponent.
Cleanse.
Target lowest HP opponent.
Swap out.
Delay: 1. Cooldown: 3.
Target Self.
Cleanse Damage reduction.
Heal 615.
Increase Speed 33% for 2 turns, 4 attacks.
Increase Damage 33% for 2 turns, 4 attacks.
Increase Crit Chance 33% for 2 turns, 4 attacks.
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.
Keeping 0 speed tiers (106 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
| Stat | Current | Individual ceiling | Try a focused build |
|---|---|---|---|
| Health | 1,400 | 10,537 | |
| Damage | 410 | 3,675 | |
| Speed | 106 | 157 | |
| Armor | 0% | 0% | |
| Crit chance | 5% | 50% | |
| Crit damage | 1.25× | 1.4× |
Before conditional battle effects.
Creation requires 100 DNA separately. Enhancement, milestone and training costs are additional.
| Level reached | DNA | Coins | Base health | Base damage |
|---|---|---|---|---|
| 2 | 100 | 1,000 | 1,400 | 410 |
| 3 | 100 | 1,500 | 1,400 | 410 |
| 4 | 100 | 2,000 | 1,400 | 410 |
| 5 | 500 | 2,500 | 1,400 | 410 |
| 6 | 500 | 3,000 | 1,400 | 410 |
| 7 | 500 | 3,500 | 1,400 | 410 |
| 8 | 500 | 4,000 | 1,400 | 410 |
| 9 | 500 | 5,000 | 1,400 | 410 |
| 10 | 1,000 | 7,000 | 1,400 | 410 |
| 11 | 1,000 | 8,000 | 1,400 | 410 |
| 12 | 1,000 | 10,000 | 1,400 | 410 |
| 13 | 1,000 | 12,000 | 1,400 | 410 |
| 14 | 1,000 | 15,000 | 1,400 | 410 |
| 15 | 1,500 | 20,000 | 1,400 | 410 |
| 16 | 1,500 | 25,000 | 1,400 | 410 |
| 17 | 1,500 | 30,000 | 1,400 | 410 |
| 18 | 1,500 | 35,000 | 1,400 | 410 |
| 19 | 1,500 | 45,000 | 1,400 | 410 |
| 20 | 2,000 | 50,000 | 1,400 | 410 |
| 21 | 2,000 | 65,000 | 1,400 | 410 |
| 22 | 2,000 | 80,000 | 1,400 | 410 |
| 23 | 2,000 | 95,000 | 1,400 | 410 |
| 24 | 2,000 | 120,000 | 1,400 | 410 |
| 25 | 2,700 | 150,000 | 1,400 | 410 |
| 26 | 2,700 | 180,000 | 1,400 | 410 |
| 27 | 2,700 | 210,000 | 1,400 | 410 |
| 28 | 2,700 | 250,000 | 1,400 | 410 |
| 29 | 2,700 | 300,000 | 1,400 | 410 |
| 30 | 2,800 | 350,000 | 1,400 | 410 |
| 31 | 3,500 | 400,000 | 1,400 | 410 |
| 32 | 4,000 | 400,000 | 1,400 | 410 |
| 33 | 4,500 | 400,000 | 1,400 | 410 |
| 34 | 5,000 | 400,000 | 1,400 | 410 |
| 35 | 5,500 | 400,000 | 1,400 | 410 |