Living in small social groups, Leaellynasaura likely communicates with chirps and body signals, keeping in touch while foraging for ferns and soft plants.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2.5% per tier · up to +50% Up to 20 available for this stat with your current allocation.
0 of 20 tiers. +2 speed per tier · up to +40 Up to 20 available for this stat with your current allocation.
Omega training
182 left · 0 / 182 points used
0 of 102 points. +45 per point · cap 5,690 before boosts Up to 102 available for this stat with your current allocation.
0 of 90 points. +15 per point · cap 1,810 before boosts Up to 90 available for this stat with your current allocation.
0 of 11 points. +2 per point · cap 132 before boosts Up to 11 available for this stat with your current allocation.
0 of 25 points. +1 percentage points per point · cap 25% before boosts Up to 25 available for this stat with your current allocation.
0 of 45 points. +1 percentage points per point · cap 50% before boosts Up to 45 available for this stat with your current allocation.
0 of 25 points. +1 percentage points per point · cap 1.5× before boosts Up to 25 available for this stat with your current allocation.
Sliders & point limits
Boosts share 26 tiers at level 26, with up to 20 in each stat. Max fills the available budget. Omega training uses a separate point budget and is applied before boosts.
Explore boost tradeoffs & stat limits
How would you spend the remaining tiers?
Keeping 0 speed tiers (110 speed), these builds use all 26 tiers. Your current level, training and enhancements stay the same.
Health × damage balance
Taller bars mean a higher health × damage score. “Best” maximizes that score at your chosen speed, not your win rate. Abilities, opponents and speed thresholds can favor a different split. Select a bar to try it.
Individual stat ceilings
At level 26. Each ceiling puts as many available points as possible into that one stat; these are separate builds, not a combined maximum.
Self. cleanse all negative effects; 75% chance to dodge 66.7% of damage for 2 turns, 4 attacks; increase Armor by 25% for 2 turns, 4 attacks; shield 25% for 2 turns, 4 attacks.
Self. cleanse damage reduction; heal 33% of max HP; cleanse all negative effects; increase Armor by 25% for 2 turns, 4 attacks; shield 50% for 2 turns, 2 attacks.
threatenedLv 21+Delay 1Cooldown 2Priority
HP ≥ 33%
Self. increase Damage by 50% for 1 turn, 2 attacks; 100% chance to dodge 67% of damage for 2 turns, 4 attacks.
Find up to five dinosaurs with a move sequence that covers Leaellynasaura’s HP at the same level.
Damage plans, not guaranteed wins. Both creatures use unboosted stats. The attacker must survive to take each turn; enemy attacks, healing, counter-attacks, buffs, debuffs, criticals and flock damage limits are not simulated. This target uses untrained Omega stats.