Compare Jurassic World Alive dinosaurs

Level
Omega training

Comparing Vectispinus. Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Stats

Stats: Level 26, no boosts, Omegas with their training points spread evenly, no enhancements
StatVectispinus
Health2,830
Damage1,590
Speed116
Armor30%
Crit chance15%
Crit damage1.5×
Level26
Training points182
ClassFierce + Resilient

The highest value in each row is in bold, with its lead over the next best.

Moves

Vectispinus

  • Delay 0 · Cooldown 0Priority

    Self: shield 50% for 1 turn, 4 attacks. Fastest opponent: reduce Speed by 50% for 3 turns, 3 attacks, bypass dodge, attack 1x.

  • Delay 0 · Cooldown 1

    Self: increase Damage by 20% for 2 turns, 4 attacks, cleanse vulnerability. Lowest HP opponent: remove taunt, destroy shields, bypass armor, attack 1x, damage over time 15% per turn for 1 turn.

  • Delay 0 · Cooldown 2

    Self: cleanse damage reduction. Fastest opponent: remove dodge, remove cloak, remove speed increase, attack 1.5x, vulnerable 50% for 2 turns, 2 attacks. Highest HP opponent: damage over time 33.41% per turn for 1 turn.

  • Delay 1 · Cooldown 3Priority

    Lowest HP opponent: bypass armor, attack 2x, devour heal 40% over 3 turns. Self: shield 50% for 2 turns, 4 attacks, increase Armor by 25% for 2 turns, 4 attacks.

    Revenge:

Counter, swap-in and passive (2)
  • Swap-in

    Lowest HP opponent: bypass armor, attack 1x, damage over time 15% per turn for 1 turn. Self: cannot swap for 2 turns.

  • On escape

    Self: increase Armor by 25% for 2 turns, 4 attacks, shield 50% for 2 turns, 4 attacks.

Resistances

  • 50%: Damage over time, Stun, Taunt and Armor reduction
  • 0%: Crit reduction, Damage reduction, Rend, Speed reduction, Swap prevention, Vulnerability, Affliction, Healing reduction and Daze

Counters

Counters come from simulated battles, which leave Omega creatures out because their stats depend on training.

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemVectispinus
TierNot ranked
Rank

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemVectispinus
EnhancementsNone

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemVectispinus
DNA30,700level 1 to 26
Coins969,500
To create100 DNA
Fusion
Fusion
ItemVectispinus
Made fromNot a hybrid
Fuses intoNothing
Tournaments and raids
Tournaments and raids
ItemVectispinus
Tournament formatsAllowed in 92 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.