Compare Jurassic World Alive dinosaurs
SinraptorOmega
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AnkylodicurusEpic
AnkylomolochLegendary
Ankylos LuxApex
AnkylosaurusEpic
Ankylosaurus Gen 2Common- 488 more. Keep typing to narrow the list.
Comparing Sinraptor. Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.
Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.
Stats
| Stat | |
|---|---|
| Health | 2,785 |
| Damage | 2,010 |
| Speed | 138 |
| Armor | 0% |
| Crit chance | 75% |
| Crit damage | 1.66× |
| Level | 26 |
| Training points | 182 |
| Class | Cunning + Fierce |
The highest value in each row is in bold, with its lead over the next best.
Moves
Sinraptor
- Delay 0 · Cooldown 0
Self: cleanse vulnerability. Lowest HP opponent: destroy shields. Most positive effects opponent: remove taunt. Lowest HP opponent: bypass armor, attack 1x.
- Delay 0 · Cooldown 1
Lowest HP opponent: bypass armor, attack 1.5x, reduce all resistance by 40% for 1 turn, 2 attacks. Highest HP opponent: damage over time 33.41% per turn for 3 turns. Lowest HP opponent: reduce Damage by 50% for 2 turns, 4 attacks.
- Delay 1 · Cooldown 1
Most positive effects opponent: remove cloak, remove dodge. Lowest HP opponent: destroy shields. Most positive effects opponent: remove taunt. Highest HP opponent: bypass armor, attack 1.5x.
- Delay 1 · Cooldown 2
Highest HP opponent: reduce all resistance by 50% for 2 turns, 4 attacks, damage over time 33% per turn for 2 turns. Self: cleanse all negative effects, swap out.
Revenge:
Counter, swap-in and passive (3)
- Counter
Attacker: damage over time 33.41% per turn for 1 turn.
- On escape
Attacker: reduce all resistance by 100% for 1 turn, 2 attacks, prevent swap for 2 turns.
- Passive
Self: counter-attack.
Resistances
- Immune: Crit reduction, Stun and Swap prevention
- 75%: Damage reduction
- 50%: Speed reduction
- 33%: Damage over time
- 0%: Rend, Taunt, Vulnerability, Armor reduction, Affliction, Healing reduction and Daze
Counters
Counters come from simulated battles, which leave Omega creatures out because their stats depend on training.
Tier, build and costs
Simulated tier
| Item | Sinraptor |
|---|---|
| Tier | Not ranked |
| Rank |
From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.
Enhancements
| Item | Sinraptor |
|---|---|
| Enhancements | None |
Stats on this page leave enhancements out. Plan them on each creature’s page.
Costs to level 26
| Item | Sinraptor |
|---|---|
| DNA | 30,700level 1 to 26 |
| Coins | 969,500 |
| To create | 100 DNA |
Fusion
| Item | Sinraptor |
|---|---|
| Made from | Not a hybrid |
| Fuses into | Nothing |
Tournaments and raids
| Item | Sinraptor |
|---|---|
| Tournament formats | Allowed in 92 of 289 |
| Raid | Not a raid boss |
Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.