Compare Jurassic World Alive dinosaurs

Level
Omega training

Comparing Sinraptor. Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Stats

Stats: Level 26, no boosts, Omegas with their training points spread evenly, no enhancements
StatSinraptor
Health2,785
Damage2,010
Speed138
Armor0%
Crit chance75%
Crit damage1.66×
Level26
Training points182
ClassCunning + Fierce

The highest value in each row is in bold, with its lead over the next best.

Moves

Sinraptor

  • Fierce Strike move icon from Jurassic World Alive
    Delay 0 · Cooldown 0

    Self: cleanse vulnerability. Lowest HP opponent: destroy shields. Most positive effects opponent: remove taunt. Lowest HP opponent: bypass armor, attack 1x.

  • Devious Impact move icon from Jurassic World Alive
    Delay 0 · Cooldown 1

    Lowest HP opponent: bypass armor, attack 1.5x, reduce all resistance by 40% for 1 turn, 2 attacks. Highest HP opponent: damage over time 33.41% per turn for 3 turns. Lowest HP opponent: reduce Damage by 50% for 2 turns, 4 attacks.

  • Definite Impact move icon from Jurassic World Alive
    Delay 1 · Cooldown 1

    Most positive effects opponent: remove cloak, remove dodge. Lowest HP opponent: destroy shields. Most positive effects opponent: remove taunt. Highest HP opponent: bypass armor, attack 1.5x.

  • Afflicting Vengeful Swoop move icon from Jurassic World Alive
    Delay 1 · Cooldown 2

    Highest HP opponent: reduce all resistance by 50% for 2 turns, 4 attacks, damage over time 33% per turn for 2 turns. Self: cleanse all negative effects, swap out.

    Revenge:

Counter, swap-in and passive (3)
  • Wounding Counter move icon from Jurassic World Alive
    Counter

    Attacker: damage over time 33.41% per turn for 1 turn.

  • On escape

    Attacker: reduce all resistance by 100% for 1 turn, 2 attacks, prevent swap for 2 turns.

  • Passive Counter Attack move icon from Jurassic World Alive
    Passive

    Self: counter-attack.

Resistances

  • Immune: Crit reduction, Stun and Swap prevention
  • 75%: Damage reduction
  • 50%: Speed reduction
  • 33%: Damage over time
  • 0%: Rend, Taunt, Vulnerability, Armor reduction, Affliction, Healing reduction and Daze

Counters

Counters come from simulated battles, which leave Omega creatures out because their stats depend on training.

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemSinraptor
TierNot ranked
Rank

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemSinraptor
EnhancementsNone

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemSinraptor
DNA30,700level 1 to 26
Coins969,500
To create100 DNA
Fusion
Fusion
ItemSinraptor
Made fromNot a hybrid
Fuses intoNothing
Tournaments and raids
Tournaments and raids
ItemSinraptor
Tournament formatsAllowed in 92 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.