Compare Jurassic World Alive dinosaurs

Level
Omega training

Comparing Olorotitan. Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Stats

Stats: Level 26, no boosts, Omegas with their training points spread evenly, no enhancements
StatOlorotitan
Health3,825
Damage1,485
Speed122
Armor25%
Crit chance10%
Crit damage1.25×
Level26
Training points182
ClassFierce + Resilient

The highest value in each row is in bold, with its lead over the next best.

Moves

Olorotitan

  • Protect the Herd move icon from Jurassic World Alive
    Delay 0 · Cooldown 0

    All allies: 75% chance to dodge 66.7% of damage for 2 turns, 4 attacks, increase Armor by 25% for 2 turns, shield 25% for 2 turns, 4 attacks, cleanse damage over time. Lowest HP opponent: attack 1x.

  • Ferocious Assisted Rampage move icon from Jurassic World Alive
    Delay 0 · Cooldown 2

    All allies: increase Damage by 25% for 2 turns, 4 attacks. All opponents: destroy shields, attack 2x.

  • Delay 0 · Cooldown 2

    Self: cleanse damage reduction. All allies: heal 0.5x damage, shield 25% for 2 turns, 4 attacks. Highest damage opponent: bypass armor, attack 2x.

  • Delay 0 · Cooldown 3

    All allies: heal 50% of max HP, cleanse all negative effects. All opponents: remove cloak, remove damage increase, reduce Speed by 50% for 2 turns, 4 attacks.

Counter, swap-in and passive (3)
  • Counter Vulnerability Strike move icon from Jurassic World Alive
    Counter

    Attacker: vulnerable 50% for 2 turns, 4 attacks, attack 1x.

  • Group Invincibility on Escape move icon from Jurassic World Alive
    On escape

    All allies: shield 100% for 2 turns, 4 attacks.

  • Passive Counter Attack move icon from Jurassic World Alive
    Passive

    Self: counter-attack.

Resistances

  • Immune: Speed reduction, Taunt and Vulnerability
  • 75%: Stun
  • 50%: Damage reduction and Armor reduction
  • 0%: Crit reduction, Damage over time, Rend, Swap prevention, Affliction, Healing reduction and Daze

Counters

Counters come from simulated battles, which leave Omega creatures out because their stats depend on training.

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemOlorotitan
TierNot ranked
Rank

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemOlorotitan
EnhancementsNone

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemOlorotitan
DNA30,700level 1 to 26
Coins969,500
To create100 DNA
Fusion
Fusion
ItemOlorotitan
Made fromNot a hybrid
Fuses intoNothing
Tournaments and raids
Tournaments and raids
ItemOlorotitan
Tournament formatsAllowed in 92 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.