Compare Jurassic World Alive dinosaurs

Level
Omega training

Comparing Little Eatie. Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Stats

Stats: Level 26, no boosts, Omegas with their training points spread evenly, no enhancements
StatLittle Eatie
Health3,540
Damage1,900
Speed121
Armor15%
Crit chance20%
Crit damage1.5×
Level26
Training points182
ClassWildcard

The highest value in each row is in bold, with its lead over the next best.

Moves

Little Eatie

  • Delay 0 · Cooldown 0

    All allies: increase Damage by 25% for 2 turns, 4 attacks, cleanse all negative effects.

  • Group Resilient Impact move icon from Jurassic World Alive
    Delay 0 · Cooldown 1

    Self: remove damage reduction. All opponents: remove dodge. Most positive effects opponent: remove cloak. Fastest opponent: remove speed increase. Lowest HP opponent: attack 1.5x. Highest HP opponent: vulnerable 50% for 2 turns, 1 attack.

  • Fierce Devouring Rampage move icon from Jurassic World Alive
    Delay 1 · Cooldown 1

    Lowest HP opponent: destroy shields, bypass armor, attack 2x, devour heal 60% over 4 turns, remove taunt. Self: cleanse vulnerability.

  • Delay 1 · Cooldown 1

    Self: cleanse vulnerability, increase Healing by 25% for 2 turns. Lowest HP opponent: destroy shields, bypass armor, attack 2.5x. Self: bypass armor, bypass dodge, deal 25% of max HP as damage (rend).

Counter, swap-in and passive (3)
  • Counter

    Self: 75% chance to dodge 66.7% of damage for 2 turns, increase Armor by 10% for 2 turns, heal 0.5x damage.

  • Swap-in

    All opponents: reduce Healing by 100% for 1 turn. Self: cannot swap for 2 turns.

  • Passive Counter Attack move icon from Jurassic World Alive
    Passive

    Self: counter-attack.

Resistances

  • 75%: Damage over time, Stun and Swap prevention
  • 50%: Damage reduction, Rend and Healing reduction
  • 0%: Crit reduction, Speed reduction, Taunt, Vulnerability, Armor reduction, Affliction and Daze

Counters

Counters come from simulated battles, which leave Omega creatures out because their stats depend on training.

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemLittle Eatie
TierNot ranked
Rank

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemLittle Eatie
EnhancementsNone

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemLittle Eatie
DNA30,700level 1 to 26
Coins969,500
To create100 DNA
Fusion
Fusion
ItemLittle Eatie
Made fromNot a hybrid
Fuses intoNothing
Tournaments and raids
Tournaments and raids
ItemLittle Eatie
Tournament formatsAllowed in 92 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.