Compare Jurassic World Alive dinosaurs

Level
Omega training

Comparing Fukuiraptor. Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Stats

Stats: Level 26, no boosts, Omegas with their training points spread evenly, no enhancements
StatFukuiraptor
Health2,910
Damage1,410
Speed132
Armor20%
Crit chance64%
Crit damage1.5×
Level26
Training points182
ClassCunning + Resilient

The highest value in each row is in bold, with its lead over the next best.

Moves

Fukuiraptor

  • Elimination Strike move icon from Jurassic World Alive
    Delay 0 · Cooldown 0

    Lowest HP opponent: attack 1.25x.

  • Pounce and Bite move icon from Jurassic World Alive
    Delay 0 · Cooldown 1

    Lowest HP opponent: attack 1.5x ×2. Highest damage opponent: reduce Damage by 50% for 1 turn, 2 attacks.

  • Anticipation move icon from Jurassic World Alive
    Delay 0 · Cooldown 1Priority

    Self: 75% chance to dodge 67% of damage for 2 turns, 4 attacks, increase Armor by 50% for 1 turn, 1 attack.

  • Evasive Impact move icon from Jurassic World Alive
    Delay 0 · Cooldown 2

    All opponents: attack 1.5x. Self: 75% chance to dodge 67% of damage for 2 turns, 4 attacks. All allies: cleanse speed reduction, cleanse damage reduction, cleanse vulnerability.

Counter, swap-in and passive (3)
  • Persistent Counter move icon from Jurassic World Alive
    Counter

    All allies: increase Damage by 10% for 2 turns, 2 attacks.

  • On escape

    Self: cleanse damage reduction, heal 1x damage, cleanse all negative effects, increase Speed by 10% for 2 turns, shield 50% for 1 turn, 8 attacks.

  • Passive Counter Attack move icon from Jurassic World Alive
    Passive

    Self: counter-attack.

Resistances

  • Immune: Speed reduction and Taunt
  • 75%: Crit reduction
  • 50%: Damage reduction and Vulnerability
  • 25%: Rend and Stun
  • 0%: Damage over time, Swap prevention, Armor reduction, Affliction, Healing reduction and Daze

Counters

Counters come from simulated battles, which leave Omega creatures out because their stats depend on training.

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemFukuiraptor
TierNot ranked
Rank

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemFukuiraptor
EnhancementsNone

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemFukuiraptor
DNA30,700level 1 to 26
Coins969,500
To create100 DNA
Fusion
Fusion
ItemFukuiraptor
Made fromNot a hybrid
Fuses intoNothing
Tournaments and raids
Tournaments and raids
ItemFukuiraptor
Tournament formatsAllowed in 92 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.