Compare Jurassic World Alive dinosaurs
AustralotitanOmega
'93 Classic T. RexOmega
AcrocanthopsLegendary
AcrocanthosaurusEpic
AenocyonyxUnique
AerospinosaurusUnique
AerotitanEpic
AilurarctosEpic
AlacranixApex
AlankydactylusApex
AlankyloceratopsUnique
AlankylosaurusLegendary
AlanqaEpic
AlbertoceviaUnique
AlbertosaurusRare
AlbertospinosUnique
AlioramusEpic
AliorasuchusUnique
AllodriguesUnique
AlloraptorLegendary
AllosaurusCommon
Allosaurus Gen2Epic
AllosinosaurusLegendary
AmargasaurusRare
AmargocephalusEpic
AmpelorexUnique
AmpelosaurusEpic
AmphicyonCommon
AndrewsarchusRare
AndrewtheriumEpic
AndrewtodonEpic
AndrewtopsUnique
AngelLegendary
AnimantarxEpic
AnkylocodonRare
AnkylodactylusLegendary
AnkylodicurusEpic
AnkylomolochLegendary
Ankylos LuxApex
AnkylosaurusEpic
Ankylosaurus Gen 2Common- 488 more. Keep typing to narrow the list.
Comparing Australotitan. Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.
Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.
Stats
| Stat | |
|---|---|
| Health | 3,400 |
| Damage | 1,455 |
| Speed | 113 |
| Armor | 35% |
| Crit chance | 10% |
| Crit damage | 1.5× |
| Level | 26 |
| Training points | 182 |
| Class | Wildcard |
The highest value in each row is in bold, with its lead over the next best.
Moves
Australotitan
- Delay 0 · Cooldown 0
Self: cleanse damage reduction, increase Damage by 20% for 2 turns, 4 attacks. Highest damage opponent: attack 1x. Self: heal 0.5x damage.
- Delay 0 · Cooldown 1
All opponents: destroy shields, bypass armor, attack 1.5x. Self: cleanse damage reduction, heal 0.5x damage.
- Delay 0 · Cooldown 2
Highest damage opponent: bypass dodge, attack 2x, reduce Damage by 50% for 2 turns, 4 attacks, reduce Crit Chance by 50% for 2 turns, 4 attacks. Highest HP opponent: reduce Speed by 50% for 2 turns, 4 attacks. Highest damage opponent: stun 75% chance for 1 turn.
- Delay 0 · Cooldown 2
All allies: increase Damage by 25% for 2 turns, 4 attacks, increase Armor by 25% for 2 turns, 4 attacks. Highest damage opponent: reduce Armor by 25% for 2 turns, 4 attacks. Self: cleanse damage reduction. All allies: heal 0.5x damage.
At or below 33% HP:
Counter, swap-in and passive (3)
- Counter
Attacker: reduce Damage by 25% for 2 turns, 4 attacks, vulnerable 50% for 1 turn, 2 attacks.
- Swap-in
Self: increase Damage by 25% for 2 turns, 4 attacks, increase Armor by 25% for 2 turns, 4 attacks, increase Speed by 20% for 2 turns, 4 attacks, cannot swap for 2 turns.
- Passive
Self: counter-attack.
Resistances
- Immune: Damage over time and Armor reduction
- 75%: Rend
- 50%: Damage reduction, Speed reduction and Vulnerability
- 0%: Crit reduction, Stun, Swap prevention, Taunt, Affliction, Healing reduction and Daze
Counters
Counters come from simulated battles, which leave Omega creatures out because their stats depend on training.
Tier, build and costs
Simulated tier
| Item | Australotitan |
|---|---|
| Tier | Not ranked |
| Rank |
From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.
Enhancements
| Item | Australotitan |
|---|---|
| Enhancements | None |
Stats on this page leave enhancements out. Plan them on each creature’s page.
Costs to level 26
| Item | Australotitan |
|---|---|
| DNA | 30,700level 1 to 26 |
| Coins | 969,500 |
| To create | 100 DNA |
Fusion
| Item | Australotitan |
|---|---|
| Made from | Not a hybrid |
| Fuses into | Nothing |
Tournaments and raids
| Item | Australotitan |
|---|---|
| Tournament formats | Allowed in 92 of 289 |
| Raid | Not a raid boss |
Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.