Compare Jurassic World Alive dinosaurs

Level
Omega training

Comparing Australotitan. Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Level 26, no boosts, Omegas with their training points spread evenly, no enhancements.

Stats

Stats: Level 26, no boosts, Omegas with their training points spread evenly, no enhancements
StatAustralotitan
Health3,400
Damage1,455
Speed113
Armor35%
Crit chance10%
Crit damage1.5×
Level26
Training points182
ClassWildcard

The highest value in each row is in bold, with its lead over the next best.

Moves

Australotitan

  • Delay 0 · Cooldown 0

    Self: cleanse damage reduction, increase Damage by 20% for 2 turns, 4 attacks. Highest damage opponent: attack 1x. Self: heal 0.5x damage.

  • Group Shattering Regenerating Impact move icon from Jurassic World Alive
    Delay 0 · Cooldown 1

    All opponents: destroy shields, bypass armor, attack 1.5x. Self: cleanse damage reduction, heal 0.5x damage.

  • Titanic Takedown move icon from Jurassic World Alive
    Delay 0 · Cooldown 2

    Highest damage opponent: bypass dodge, attack 2x, reduce Damage by 50% for 2 turns, 4 attacks, reduce Crit Chance by 50% for 2 turns, 4 attacks. Highest HP opponent: reduce Speed by 50% for 2 turns, 4 attacks. Highest damage opponent: stun 75% chance for 1 turn.

  • Delay 0 · Cooldown 2

    All allies: increase Damage by 25% for 2 turns, 4 attacks, increase Armor by 25% for 2 turns, 4 attacks. Highest damage opponent: reduce Armor by 25% for 2 turns, 4 attacks. Self: cleanse damage reduction. All allies: heal 0.5x damage.

    At or below 33% HP:

Counter, swap-in and passive (3)
  • Distracting Vulnerability Counter move icon from Jurassic World Alive
    Counter

    Attacker: reduce Damage by 25% for 2 turns, 4 attacks, vulnerable 50% for 1 turn, 2 attacks.

  • Swap in Empower move icon from Jurassic World Alive
    Swap-in

    Self: increase Damage by 25% for 2 turns, 4 attacks, increase Armor by 25% for 2 turns, 4 attacks, increase Speed by 20% for 2 turns, 4 attacks, cannot swap for 2 turns.

  • Passive Counter Attack move icon from Jurassic World Alive
    Passive

    Self: counter-attack.

Resistances

  • Immune: Damage over time and Armor reduction
  • 75%: Rend
  • 50%: Damage reduction, Speed reduction and Vulnerability
  • 0%: Crit reduction, Stun, Swap prevention, Taunt, Affliction, Healing reduction and Daze

Counters

Counters come from simulated battles, which leave Omega creatures out because their stats depend on training.

Tier, build and costs

Simulated tier
Simulated tier list placement
ItemAustralotitan
TierNot ranked
Rank

From the simulated 1v1 tier list: one-on-one battles at level 26, no boosts, against every other creature. Swaps, boosts and enhancements are not modelled.

Enhancements
Enhancements
ItemAustralotitan
EnhancementsNone

Stats on this page leave enhancements out. Plan them on each creature’s page.

Costs to level 26
Costs to level 26
ItemAustralotitan
DNA30,700level 1 to 26
Coins969,500
To create100 DNA
Fusion
Fusion
ItemAustralotitan
Made fromNot a hybrid
Fuses intoNothing
Tournaments and raids
Tournaments and raids
ItemAustralotitan
Tournament formatsAllowed in 92 of 289
RaidNot a raid boss

Counted over the tournament formats in the archive with complete entry rules. Each event can add its own level and boost limits.