← Ability library

Swap in Armored Wound
DoT .25x target’s max HP, 2 turns. Self: Increase Armor 50% 4 attacks, 2 turns. Unable to Swap 2 turns.
Delay 0 turnsCooldown 0 turnsPriority Normal
What it does
Highest HP opponent
- damage over time 25% per turn for 2 turns
Self
- increase Armor by 50% for 2 turns, 4 attacks
- cannot swap for 2 turns
Exact effect parameters
[
{
"type": "BeEfDuDoDa",
"parameters": {
"$type": "BeEfDuDoDa, x",
"ppt": 2500000,
"w": 0,
"d": 2,
"dho": "NONE",
"tr": "HighestHP",
"tg": "Enemy",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Enemy"
}
},
{
"type": "BeEfDuBuDeDa",
"parameters": {
"$type": "BeEfDuBuDeDa, x",
"aa": "Armor",
"p": 5000000,
"c": false,
"eac": 4,
"d": 2,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeEfDuLoDa",
"parameters": {
"$type": "BeEfDuLoDa, x",
"d": 2,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
}
]Who uses it
5 playable creatures in this snapshot.




