← Ability library

Evasive Heal
Targets, effects and timing from the game data.
Delay 0 turnsCooldown 0 turnsPriority Normal
What it does
Self
- heal 33.33% of max HP
- 100% chance to dodge 67% of damage for 1 turn, 2 attacks
- cannot swap for 2 turns
Exact effect parameters
[
{
"type": "BeHePeDa",
"parameters": {
"$type": "BeHePeDa, x",
"p": 3333333,
"pb": "TargetMaxHp",
"dac": true,
"ttb": true,
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeEfDuDodDa",
"parameters": {
"$type": "BeEfDuDodDa, x",
"p": 10000000,
"pdr": 6700000,
"eac": 2,
"d": 1,
"dho": "END_OF_THIS_TURN",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
},
{
"type": "BeEfDuLoDa",
"parameters": {
"$type": "BeEfDuLoDa, x",
"d": 2,
"dho": "NONE",
"tr": "None",
"tg": "Self",
"tc": 1,
"tlt": "None",
"tli": 0,
"tlg": "Self"
}
}
]Who uses it
4 playable creatures in this snapshot.



